4 days to release Do You even Forklift?
The #indiegame started as revange of getting rejected after making forklift mechanic for interview.
2 years and 8kg of coffee later, without budget, builded on free or old assets.
I made it #solodev but not alone.
May 28th on Steam/NS/PS/X
Design your #indiegame booth like your game level!
Use color, lights, contrast, composition, shapes and textures.
Analise footpaths and points of view to decide how players will notice your game.
#gamescom#gamedev#PAX
Panel o designie indie vs AAA, strefa gier niezależnych i Nintendo oraz stoiska z retro sprzętem.
Moja relacja z CD-Action Expo 2026, czyli dlaczego warto było spędzić ostatni weekend w Łodzi 👇
https://t.co/BL0FcsimYH
@DeTomPlays Silly, puzzle game about messing around. You are a Forklift in cosy, ghibli stylized small Japan town and you fixing parking problems in any possible way. Already released.
https://t.co/Gj5PHN9bGJ
Starkheim Tournament to pixel-artowa bijatyka z łatwym do nauczenia się, a jednocześnie bardzo widowiskowym systemem walki.
Twórcy gry (nasi rodacy!) ustawili cenę zgodną z konwersją siły nabywczej!
Dziękujemy Project MOX!
#PolishOurPrices