Particles in #GodotEngine were becoming difficult to fix or expand, so @qbieshay made a refactor with a lot of added goodies on top.
Please test this PR and report your findings! It's a big change so the more testers, the better.
https://t.co/oKs9j12YvH
This shader was already uploaded to https://t.co/EBIMeqLpuQ, but now it works with Godot 4.3, and I've added a nicer video 😊 Presenting: UV light! 🔦
Source:
https://t.co/hxDp9TfISS
https://t.co/RrRpdgrWYf
#godotengine#godot4#light#uv#shader#opensource#madewithgodot#vfx
Vector field driven water shader with custom wave shape. Fixed wave normals. Still have to modulate them and add foam + mix with border foam. #vfx#glsl#gamedev#GodotEngine @Indieverse_x
🚀 New Blog Launch!
I've started a blog to share insights and articles about the development of Impious. In my latest post, I dive into how I implemented an advanced projector system in Godot. 🎮✨
https://t.co/5ygASwJxka
#GameDev#GodotEngine#IndieDev#Impious#shaders#VFX