I've been working on this little project for a while now. I got really inspired by the Resident Evil remakes, and decided I wanted to build out my own third person controller and figure out how to recreate some of the mechanics. This is the progress! ๐
#gamedev#gamedesign
Every piece on my page was made by hand โ first drawn, then built in 3D and painted. No generation.
In a feed full of AI, that still means something to me. If it does to you too, prints are in bio โ limited, never reprinted.
Deneuve 4:44
@rishibagree If y'all think it was purely engineering that saved this house, you are crazy. Im sure it helped, but those waves are operating at forces far far beyond anything this building was designed to handle. What you are looking at is absolute luck.
You donโt need complex 3D modeling or hours of sculpting to build detailed environment assets in Blender.
In fact, Ian Hubert's @Mrdodobird iconic "Lazy Tutorial" technique shows how simple photo projection onto basic geometry lets you block out, extrude, and build realistic custom buildings in under a minute.
By mapping real-world photos onto simple cubes and using basic knife cuts and extrusions, you let the photo texture do 90% of the visual heavy lifting.
Do you prefer building environments procedurally with geometry nodes, or sticking to fast, photographic projection techniques like this?
#b3d #Blender3D #GameDev
@garykoepnick@Rainmaker1973 There is always one dickhead in the comments, and today you are them Gary. I wouldnt be surprised if you are talking shit and cant even run 10k. But to chat shit about children tells us everything about who you are as a person, and I gotta say Gary, you are not a standout.
@Alex_Oloyede2 Given that Russia has been bombing civillian cities for the entire duration of the war, this would be considered equalising the playing field ๐คทโโ๏ธ
@BowesChay If they cant complete a short 'special operation' im nearly half a decade, against a country that didnt have much of an army, they won't survive six months against Nato. Poland alone could easily wipe the floor with them.
@unity@UnrealEngine Honestly, who asked for this?
Players? No.
Game developers? No.
Unreal is about to kill itself and Unity wants to follow it off the cliff having not learnt this lesson the first time. You cant make this shit up ๐คฆโโ๏ธ