I'm REALLY sorry for insisting. Yesterday I opened a campaign (verified, via gofundme) in German. I live in Vienna, but I come from the most affected area in the tragedy. Any help is welcome, if you can share it in german circles or just donate. #Valencia#Floods#Spanien#Spain
Our cosy, wholesome game Trash Goblin has a NEW Demo as part of Steam Next Fest and there are A LOT of new things to look forward to! Here are just a few 🤗 #SteamNextFest
First @zenostech post is up on @ArtStationHQ! A collection of some of the various props I worked on for Zenos Stadium over the last few years. Also quick reminder that I'll be available for environment, prop, material/texture work from November 2024 😄
https://t.co/idO7JDZzEj
speaking as the artist who designed Young Liz for Bioshock Infinite, I love to see an article promising a bold new future where she could just look like someone’s half-assed cosplay instead
Find, restore and upcycle trash in the hope of it becoming someone's treasure! 💚
On the final day of Goblin Fest, we're celebrating our cosy shopkeeping sim Trash Goblin & we’re proud to announce we’re part of Steam Next Fest with a NEW Demo! 🗑️🧽 #GoblinFest#SteamNextFest
✨Calling all Middlesbrough and nearby area game devs, students and gamers! ✨The Middlesbrough Game Dev Community discord is now up and ready for all you lovely people to join!
https://t.co/dQsjqpaeq3
This is to help create a wholesome community and to go along my MGDM event!❤️
ENVIRONMENT ARTIST TIP!
Authoring modular kit pieces with world space textures you can reuse pieces as many times as you like, and with instancing you can use minimal pieces to make complex environments!
Here is an example of two major pieces constructed out of reused parts
Me hace una ilusión TREMENDA volver a mi casa, Héroes de Papel, para celebrar con ellos estos 10 años diseñando este decálogo tan especial. Tendremos cuatro colores distintos de portadas, atentos a cómo conseguirlas 👀👇
Happy #Blocktober! Will be posting some gameplay and systems design from #GodOfWarRagnarok here!
I got the amazing chance to work on so many little narrative moments across the game in #GodOfWarRagnarok. Lets look at the Train Align minigame moment today!
@DaNightTrain , while working on the level wanted to invoke the feeling of someone spotting you when parallel parking (lol) and so we did!
We had to make sure the player always had the choice to agree/disagree with Atreus’ directions, while still maintaining a max time for the minigame. This led us to design it so the train actually started and ended in the same location 😉 in order to guarantee the number of moves the player could do (hence the camera angle). While this limited the steps, we still had to have unique game states for each time you visited those alignment locations.
Can’t end this post without calling out the months and months of back and forth and amazing animation and tech help from @Adams_Animator to accomplish so many interdependent syncs!
Depression is not something you can simply 'snap out of'.
It is a long-lasting low-mood disorder that can affect your ability to do everyday things.
It can affect anyone of any background and can be hugely debilitating. Find out more 👉 https://t.co/I4p62dW4mX