Introducing VIVE Focus Vision – our new hybrid standalone PCVR headset.
VIVE Focus Vision harnesses the power of XR with high-resolution displays, DisplayPort mode for visually lossless PCVR, MR passthrough, & advanced built-in eye and hand tracking.
https://t.co/I6xYJNtG7n
@eminus@bmfshow@rayneo_global Thanks @eminus!
Our VIVE Eagle glasses offer users the option to use de-identified enterprise OpenAI GPT or Gemini accounts. Also all of your data stays with you, everything is local from the glasses to the phone.
Prime day is almost over!
Save up to 25% off on Tracker 3.0, Base Station 2.0 & Ultimate Tracker 3 Pack + Dongle
Did you secure your deals yet?
US Only - While Supplies Last
| @primegaming | #primeday#sale#amazonprime |
https://t.co/9igcO90yIO
Some stories are made to be experienced together.
Across museums, cultural spaces and entertainment venues, location-based VR is helping audiences step inside new worlds, explore shared stories and connect in new ways..
We’re proud to support the partners bringing these immersive worlds to life.
https://t.co/YZHbGwyV1Z
#LBE #VR #XR #VIVE
🎵 Music, in pieces. A new game by indie studio 5of12.
Pezzi turns blocks of MIDI sound into a relaxing puzzle, rebuilding a song bar by bar. Play free on phone, desktop, or in XR with headset passthrough.
#Pezzi#WebXR#PuzzleGame
The detective is officially on the case... in your browser. The acclaimed "punch & click" adventure plays in full, no download required. It'll take brains & brawn to solve this one, and Brok the InvestiGator's got plenty of both. Free to play, no catch.
Thank you to @COWCATGames for bringing Brok to the web.
Playing with Fire: An Immersive Odyssey with Yuja Wang comes to London this September.
Presented at Southbank Centre’s Royal Festival Hall as part of its 75th anniversary celebrations, the UK premiere invites audiences into a new kind of piano recital, combining classical performance, cinematic visuals, spatial audio, and mixed reality.
👉 https://t.co/yolS7lBuJb
How do you train forklift operators for hazardous scenarios without putting people or equipment at risk?
Flint Systems uses VIVE-powered VR and physical forklift controls to help trainees practise loading, unloading, ramps, falling loads and more in a realistic virtual environment.
https://t.co/rWMAftmSHV
Before teams build, train or make changes in the real world, they can test it in XR.
With digital twins, organisations can step inside virtual replicas of real spaces, systems and workflows to collaborate, simulate and train more effectively.
Learn more: https://t.co/44Vegp33hW
AI that fixes avatar feet tracking in real-time, trained on 2 hours of full body mocap, walk + run + jump + idle. The NN learned to lock the feet in real-time to remove tracker drift/wobble without modifying the user pose. @Blender@unity@UnrealEngine@htcvive@SteamVR
Looking back at Cannes last week 🎬
VIVE Arts’ Playing with Fire: An Immersive Odyssey with Yuja Wang was part of the Immersive Competition at the Festival de Cannes, bringing music, art, and immersive storytelling together in a powerful mixed-reality experience.
Produced by VIVE Arts and Atlas V, with production partner Lightroom, and powered by VIVE Focus Vision headsets.
How do you train welders without sparks, fumes, material waste or unnecessary risk?
Flint Systems uses VIVE-powered VR, physical welding grips and haptic gloves to help trainees practise welding techniques, positions and materials in realistic virtual environments.
🛠️ https://t.co/vEyQrjA4XB
What do the Louvre, Tate Modern, The Met, Musée d’Orsay and the V&A all have in common?
World-famous collections? Yes.
Millions of visitors a year? Yes.
Immersive experiences powered by VIVE headsets? Yes again.
For International Museum Day, we’re celebrating some of the incredible museums and cultural institutions VIVE Arts has been proud to work with around the world. Using VIVE technology, these experiences help audiences step closer to art, history and heritage in a whole new way.
#InternationalMuseumsDay
The safest place to get it wrong? Before it matters.
At Coleg y Cymoedd, VIVE-powered immersive training gives students a safe way to experience workplace hazards, test decisions and build confidence before stepping on-site.
https://t.co/qoSrDhubzu
Your headset. Your setup. Your full-body tracking.
VIVE Ultimate Tracker is officially compatible with third-party PC VR headsets that support SteamVR, bringing precise body and object tracking to more VR setups.
A lifetime of curiosity and a true explorer of the natural world - even in virtual reality.
Wishing Sir David Attenborough a very happy 100th birthday on this special day.
Have an idea for a game, immersive artwork or interactive 3D experience?
VIVERSE Creator Grants help creators bring 3D web projects to life with funding, tools, support and a global creator community.
In its first year, the programme supported 137 creator projects across 36 countries, showing how quickly the VIVERSE creator ecosystem is growing.
Apply now: https://t.co/86zmgbDDA3
Congratulations to our VIVERSE creators on their Auggie Award nominations at @ARealityEvent 2026! 🎉
Vote for:
🧙♂️ Mechanical Whispers for Stellarium + Cabinet of Curiosities
🚀 @CauseChristi for Ship Happens
🌐 The team at New Canvas for Best Indie Creators
Public voting is live now. Let’s go support them!
https://t.co/ELjQT6HCcu
#AWE2026 #XR