This is one of the explorations I did using the Rive 3D shader π
I used the Agent to help me create the script, and with the Node script, a State Machine, and Data Binding, I was able to add some interaction. And this is just a small portion of what you can do!!! π€― Rive EA
Some of my experimentation with the new gpu feature in @rive_app. This scene uses 3d models, complete with materials and hdri. The decals on the helmets are component artboards, mapped to the 3d geometry as a texture.
This is and example of a 3D map working in the GPU Canvas in Rive. The mesh uses an artboard as a texture with the map and zone interactions. The labels and icons are projected over the map.
Rive Editor 0.8.4941
π¨ Many UI improvements
βοΈ Shape handles to modify parametric properties
π Opt/Alt-hover measure tool
π€ Agent now offers Gemini (also available for BYOK)
β¨οΈ Add child layout with Shift + Opt/Alt + L
π Various fixes and improvements
Rive Editor 0.8.4858
π§ Early Access: apply timeline values to design mode
π Improved drag/drop from Assets panel to Stage
π§ Stateful Components UI tweaks
π Various fixes and improvements
The Rive Agent is now free for everyone.
We also made it faster, cheaper, and smarter: Ask mode, more efficient models, and better Rive Docs integration.
The Impossible UI Challenge is live on @contra. Build with Rive, win $10K in prizes.
Meet the judges:
β‘οΈ @ericjordan β founder of @2Advanced, whose Flash sites inspired a generation of designers
β‘οΈ@leebrimelow β Adobe Flash evangelist and creator of gotoAndLearn
β‘οΈ@gskinner β built some of the most technically ambitious Flash work ever made
The Impossible UI Challenge is coming
We want to see your "please don't send this to engineering" UI. Crazy transitions, character-driven interfaces, interactions that have no business existing.
The judges? Let's just say it's a bit of a Flash reunion. Announcement soon.
Rive Editor 0.8.4602
π Timeline Graph Editor Auto-Zoom
π File sharing link
π Extended State Machine zoom
ποΈ Improved File Browser drag-and-drop
And many more fixes and improvements