A small group who have been playing TTRPGS weekly for about 5 years. We started with dnd5e but moved to Pathfinder2E, we prefer to play rules as written.
@DanTalksGames It is easier for martial folks to do more damage because of the opportunity to hit more often.
Those big spells might do come crazy damage and effects but they will always cost 2, if not 3 actions.
A martial class always has a 5% chance to ruin a GMs day, regardless of MAP.