Today I'm shipping PortalVR Motion, which turns VR into Wii-style gaming by tracking Joy-Cons in 3D with an iPhone.
VRChat, Half-Life: Alyx, and countless VR titles are now playable in 2D on any PC using Joy-Cons for motion controls. 🧵
Get it now: https://t.co/LzzJM7zKXe
If you thought VR games by devs who never played a videogame in their lives before were already bad, just wait until you see AI bros idea of what a videogame is...
XR's biggest adoption barrier isn't FoV or battery life or ecosystem or weight but the imminent collapse of our economy and fundamental social contracts
The killer app is bread
Very disappointed with the state of #VR recently.
AAA or AA just doesn't exist in #VR now.
It's more akin to Mobile Phone gaming these days.
Before the Quest, PCVR was full of unique and interesting titles fuelled by passionate developers.
VR Developers, don’t use the Meta XR SDK to develop your games. Whether you use Unity or Unreal, you should use the built-in OpenXR support in the engines. The Meta XR SDK only works with Quest & Link; it is a buggy mess hardcoded to not work with other runtimes and headsets.
For those who are rushing to buy Meta Ray Ben Display - watch this first.
Empowering a person such as Zuck and a company such as Meta with more data and more money is a complete opposite of what society should be doing
Des chercheurs de l'université de Meiji ont présenté une nouvelle façon d'imaginer la navigation en hand tracking.
Ca utilise... Le changement de couleur de notre ongle quand on presse nos doigts !
https://t.co/5YVHOSIDCC
Venice Immersive 2025 is now live in VRChat! Experience amazing art exhibits, fantastic musical performances, and more, all in VRChat!
Venice Immersive runs now until September 6th. Don't miss out on these incredible exhibitions.
Check the world row in VRChat.
It is crazy to me that 10+ years into consumer headsets we don't have a friend system where a player can 'knock', enter your space, and share simple experiences like board games, arcade classics and purpose-built co-viewing without having to jump into separate apps.
Lasertag's developer implemented continuous scene meshing on Quest 3 & 3S, eliminating the need for the room setup process and avoiding its problems.
Details here: https://t.co/EAjd1JSEud