@AnAudretsch@CDU Nichts für die CDU, allerdings sollte jedem klar sein, dass man Manipulationen auch ohne personenbezogene Daten feststellen kann. Im Grunde sind aber viele online-Umfragen definitiv nicht repräsentative.
@johntcgs The best way to play in my opinion is to be as open minded as possible. Picking up anti tempo treasures can be good in weak lobbies and disastrous in strong ones. The key is often to find out how strong the lobby is and you in comparison. Keep an eye on early potential high rolls
@aik0uka@wudijo I thought maybe a good solution would be to have legendaries being able to roll a bit higher - not an insane amount just a little bit. Don't know when the last time was I found a useful legendary.
@Richlando@icyveins there were beforehand priorities that always roll. if you had gloves / rings without crit chance you would always! roll crit chance. made it way easier to get good gloves / rings but also way harder if you dont want it.
@JapanQC @AnnacakeL Melee rogue got hit quite hard with the armor nerf in high tier dungeons - rogue had definitely problems to stay alive beforehand.
The damage nerf doesn't matter too much - you still have enough.
Good choice for normal content - bad choice for pushing nm dungeons
@TheLimpingMerc @Diablo for me it's more the TA%, DR nerfs - for melee rogue that had a really hard time to survive it means a lot losing like 900 armor on 100.
the crit/vuln nerfs just doesn't mean that you want other stats on your equipment - still want all buckets - just an overall damage decrease
@maxrollgg huge problem is that the armor system is really bad design in general (last points of armor to maximum are the most important). After Total Armor % nerf all classes that struggle with survivability beforehand can get one hit like 10 level lower.
@echohack@Prowl8413 It's more that the damage is calculated correctly but the resistance not. When you add a 8% resistance gem you get below 2% resistance
For me i can stay in the middle of level 130 enemies with my disobedience up and tank all of that. With no obedience I can get one shot by a ton of things in a lvl 75/80 nightmare dungeon and this is with 9300 armor.
Ok let's talk about the things in @diablo#diablo4 that I really hate and want to change as quick as possible.
#1 "Vulnerable" all over your screen.
I would like an option to only see crit damage numbers - right now you can disable damage numbers and it still shows "Vulnerable"
This is why people feel in #diablo4 nightmare dungeons such an increase in difficulty since their armor is not enough anymore. The answer to that is disobedience - the downside is obvious - it's not always active.