@thsottiaux While true, you do blow through codex usage in like a day or two on plus if you put larger tasks on it or try to agentize it. Would def welcome a codex plan with higher usage limits
@SheriefFYI The amount of non-professional game devs talking like it’s an easy fix to just “not clip through walls” without extensive testing for a massive live service game.. 😂 Solving it with violence like this was 100% easier and especially faster. Ingenious.
@SebAaltonen So what part are you voxelizing in this case? Is it only the topography or are you generating full depth chunks or similar? Looks great btw!
Testing out my smooth voxel based terrain system, still need to implement LODs for the far-away chunks, but starting to take pretty good shape I think :) #voxel#voxels#Unity#procgen
@thomasbrushdev Not a fan at all of the name ”The Thomas Brush Show”, I think rebranding the name is fine but this name feels a little iffy and will make it harder to find the podcast for outsiders since it has no hint that it is game development related unless they are already aware of you
Made a tool to easily view property history or entire component histories, coming soon-ish to the Unity Asset Store.
Any other features you feel are missing for this kind of tool?
What would you pay for this kind of tool?
#Unity#unityassetstore#assetstore#assets#gamedev
Been working on a better hierarchy view with a few more bells and whistles than the original. Saw a similar asset on the Unity asset store and wanted to recreate some of its functionality! Obviously not done yet. Would you pick this up for 5 bucks? ( the finished version ofc)
Deliver delicious pizza fighting waves of mutated animals and insects in Pest Apocalypse, a high-octane horde survival shooter by Kikimora Games.
Wishlist: https://t.co/WYS9vCZ8yI
#games#gamenews#videogames#indiegame#indiedev@KikimoraGames
@Wario64@nickjcal What a throwback, RPG Maker XP literally ignited my passion for game dev when I was around 13 years old. Now I’m a professional game developer. Thank you for the memories ❤️
Slowly getting animation system up and running for Project GreenShield. For now they're pretty damn wonky. All in good time :)
Btw Project GreenShield is a horde survival game with tower defence and building aspects.
#gamedev#unity#madewithunity#greenshield#legndgames