@RedDuelist In that level, he cries a lot because no one listens to him. It's nothing compared to what will be in the full game, though. There are some pretty funny bits between talking printers and computers in love ahaha
Hey #PitchYaGame!
We are 2 friends working on our first game.
Junkienator is a first-person psychological thrillerโa cleaning game with a dark twist. Clean offices and solve puzzles by day, survive the nightmares by night.
Check out the demo: https://t.co/u2iVu8sjlt
After our initial demo, we've made many changes and need your input. We have two options:
Keep building levels with placeholder/basic elements for now, or polish the levels for a new demo that captures the final version more accurately. What would you choose?
#gamedev#indiedev
@crissymoss It's amazing how they destroyed all the reputation they've built up over the years with just one statement.
They showed how out of touch they are with the world of game development.
It is a truly unique and important experience to see your demo played and replayed by so many different people. The comparison of yourself with so many different people is a very important part of your growth process. Thank you very much @PlayGamesWrong https://t.co/QfA56E7II8
@jessyabeb @GamesIncubator@WhalesAndGames I just caught up with your live, thank you for worrying but we're pretty good! lol
I hope you had fun, I think we can all agree that our game is... peculiar, hopefully in a good way though!
@damgentemp Wow thank you, we are really glad you liked it. Feedback like that really pushes our desire to improve to the highest level. There are still a lot of things to do and to improve, so we will try our best. Thanks again!
Junkienator does some very interesting things narratively, which I like better than its gameplay at the moment which feels a bit imprecise. But the faux italian dialogue and the heavy narrative? Love em. Daje @InteractiveDre2 regร , curious to see what's next.