After months of working on this in my spare time, I’m excited to finally share my latest personal project: "Outrun" — a fully CGI car animation inspired by my love for 3D and sports cars. Made in Houdini + KarmaXPU
Full 4k version in my YouTube Channel
#3d#cgi#VFX
Just dropped EasyAtmos for @unrealengine today!
Add atmosphere and depth to your level in a few clicks. From dust to leaves to rockslides with full collision control with just a few sliders.
1 Blueprint. 7 Atmospheric Types. Full Art-Direction.
#unrealengine#gamedev#gameart #VFX #fab
I've started making some HDAs for Unreal game I'm working on.
Procedural buildings generator as a first one, based on box blockout input, generating exterior modules, roofs and interiors in the future. Still WiP.
#houdini#UnrealEngine#gamedev
https://t.co/Pev5V30RDf
I've started making some HDAs for Unreal game I'm working on.
Procedural buildings generator as a first one, based on box blockout input, generating exterior modules, roofs and interiors in the future. Still WiP.
#houdini#UnrealEngine#gamedev
https://t.co/Pev5V30RDf
Long time no see!
Check some insights about our journey with @nvidia and @nvidiaomniverse pushing forward USD workflows in automotive 🔥
https://t.co/QytMP4mtNq