Took part in the @GamesDevTech@PlymUni 12hr jam yesterday, with the theme of 'unusual mechanics + interactive environment'. Our idea was a Tamagoci but the food, thrist and the happiness of a little Slime was controlled by the weather.
(Created by me and Connor)
Thought I should probably mention something about my final year university project on here!
Break Beat VR is a unique take on a VR rhythm game that incorporates familiar turn based combat alongside fun drumming action!
Follow me for updates on beta testing and release!
Hi!
I'm Jacob and I make silly games and 3D Art occasionally.
Currently working on fixin' old projects and my Final year university dissertation project, Break Beat VR (updates about that soon!)
#WhatAGameDevLooksLike
01/03/22 35 Minute Modelling Challenge
First attempt at a speed 3D Modelling and Render challenge, forgot exactly how bikes went together so panicked and it now has skis for wheels!
#gamedevs#games#Blender3d#blender#Unity
In case you have not seen it before, @itchio has one of the most comprehensive calendars of game jams out there. ๐๏ธ
Warning: there are A LOT of game jams.
https://t.co/2qiqjT3P0s
Before Christmas we held a mini game jam themed around marine & costal energy. We were astounded with the output in such a small time period! From fully working multiplayer to VR, we're incredibly proud of what our students achieved! @PlymUni#GameDev#GameJam