So It Begins...
The debut teaser for Angelic: Dark Symphony is now live, alongside our completely overhauled Steam page and a new press release revealing what awaits in our cinematic dark sci-fi tactical RPG.
Humanity created angels. They returned with something else.
🎬 Watch the teaser below, or watch it in 4K on YouTube: https://t.co/5iHywmh0qc
🎮 Explore the new Steam page: https://t.co/6prykfOOBf
We have worked for years to bring this game to life. We survived many calamities, spent months preparing for this reveal, and poured our hearts into every pixel you see here.
Please consider supporting us by wishlisting Angelic: Dark Symphony on Steam.
Today, we’re proud to share a new ROUTINE trailer, which just premiered during #Gamescom2025 ONL.
We’re also excited to announce that ROUTINE will launch in late 2025 on Steam and Xbox platforms.
Wishlist ROUTINE;
Steam: https://t.co/CA2IaDN5uF
The algorithm isn't ignoring me, I just need to post better content. So here's a shorter 15sec version of my trailer for The Razorform ⚡️
If you like it, help me out w a like and share! 🥳
(I need it. I don't have 50k, or even 1k wishlists.. yet)
#indiedev#TrailerTuesday
We lost 4 million USD on FTX in November 2022, when FTX filed for bankruptcy. It was a gigantic hit to our runway.
935 days and 18 hours later, we finally got our first payout.
This is just the beginning, and we will be receiving a minimum of 140% to 173%.
But you know what? It was not the only disaster we survived.
We lost 3 million USD from our $10M commitments right after the Russia-Ukraine war started, because some investors ghosted us despite signing the agreements.
Many more things went wrong, before and after. Still, we are here, and building one of the most promising games out there. So you should ask: how? Especially when you know so-called web3 games are falling like flies these days, and the traditional gaming industry is facing various difficulties.
Let's start from web3. Our investors know, I told them 99.9% of the web3 games would die. Funny thing is, many of them raised fifty, a hundred, even two hundred million USD. What did they deliver? Trash. I wouldn’t even call most of those abominations “games.” Sorry if you’re offended, but we both know you never intended to build an honest game. You never cared about your players. You were here to build a fake story, FOMO people in, and dump your sh*t tokens on your own community, therefore betraying them. So really, I’m glad you’re all dying. (Yeah, maybe I wasn’t sorry after all. But remember, its good for the broader industry to wash the bad actors away.)
It’s equally funny to see that nowadays many of them trying to hide their web3 roots. You might wonder why, all of a sudden, they’re trying to change their masks. Well, it’s not the first time. You know, a while back they suddenly became “AI companies,” hoping that hot narrative might save them. When that also failed, they finally realized they needed REAL players. After all, speculation can only carry you so far.
They all failed. It was too late for them to realize THEY HAD TO MAKE A BLOODY GOOD GAME.
When I was giving speeches about the importance of unique selling points, about positioning your product in the right market niche and all, they were telling me, "Who cares about the product? You should focus on listing."
Listing? The only list we have is the glorious list of dead web3 games, which will only grow longer.
Meanwhile, traditional gaming also suffered, due to a lack of creativity, endless remakes (some of them were good though), and soulless creations. But of course, I wouldn’t even dare to put web3 gaming in the same basket as traditional gaming. That would be a cardinal sin.
An equal sin would be categorizing Angelic as a web3 game, at least with the current definition of it. We’ve said it millions of times, since the beginning, we do not define Angelic as a web3 game, or a blockchain game. Our blockchain features will be ENTIRELY different from what you’ve seen so far in other titles. We never sold a single NFT. We never let anyone hurt our players for speculative gains.
That’s why since 2021, we’ve been on Steam. (And if you think Steam didn’t notice our upcoming blockchain features, you’re wrong. They evaluated our product multiple times. They know what we’re planning, and that’s why they allow us on Steam.)
Also, that’s why Epic Games does not categorize Angelic as a blockchain/NFT game (go check our store). They know what we’re building, and purposefully they did not add that blockchain tag.
Now, before you get the wrong idea, I still believe blockchain can be a good sidekick feature, and I’m also aware there are some good actors in this space. I also don’t enjoy seeing more and more studios getting closed, especially feeling sorry for their team members. But again, this was bound to happen. Inevitable.
To be honest, I don’t think there is a single web3 game out there that has the slightest chance to win in the long term. None of them have any competitive edge. Most of them are either generic shooters, or bad copycats of existing established traditional games, or outright rip-offs. Most of them are usually just marketplace asset games. Therefore, of course a traditional player wouldn’t bother with such terrible titles. Why would they?
Anyways, I’m so proud of my team and myself. We never got lured by this Play2Earn or Whatever2Earn nonsense (btw, the proper naming for this stupid model is Play2GetScammed, thank me later). We always focused on building a beautiful game. And despite being unfairly treated by the universe, with all the calamities thrown at us, we managed to build by far the most promising game.
We also protected ourselves from the risks we see in the traditional gaming vertical by staying completely independent. We haven’t sold a single share of equity so far, which means we are 100% independent. And we kept our daring spirit alive, never shying away from testing unique mechanics, bold ideas, and keeping our creativity burning.
Returning to the original topic, now that we received a big chunk from our FTX claim, and knowing that we will be getting way more, just imagine what we could do with all these resources.
As I said earlier, some preferred "Lambos", we focused on building a legacy. And our legacy is only beginning.
Attaching some beautiful in-game screenshots of Seliné, one of our most beloved heroes. She is the symbol of wisdom, loyalty, and idealism. What a great companion for a tweet like this. I hope you agree.
#UnrealEngine5 #scifi #rpg #strategy
More co-op clips! Supporting multiplayer has been a lot of work, but worth it.
Demo next month, full game March 7th!
https://t.co/kr96GvmLaM
#screenshotsaturday
Announcing Voxile!
Voxile is our stunning, ray-traced voxel FPS RPG Survival game where you can explore hand-crafted worlds or build your own! 🌎
Play the demo and become a Kickstarter backer today! Links below 👇
Can you help him discover what he needs to find, hidden in this fractured dimension of time and space, and guide him back to the present?
The Strange Story Of Brian Fisher: Chapter 2 from @inteticmk is out on #Xbox and PC!
https://t.co/9XsvPAz8os
Can you help him discover what he needs to find, hidden in this fractured dimension of time and space, and guide him back to the present?
The Strange Story Of Brian Fisher: Chapter 2 from @inteticmk is out on #Xbox and PC!
https://t.co/9XsvPAz8os
"The Strange Story of Brian Fisher: Chapter 2" is officially out! Retweets appreciated.
Grab your PC copy at
https://t.co/4m5JyV6xPV
#gamedev#indiegame#puzzle#adventure