my vocal synth models the vocal tract as a network of branching acoustic tubes, unlike vocaloid which stitches together and pitch-shifts phoneme recordings. still working on improving naturalness by tuning it against recordings of real singers, but I'm already impressed at how cool it sounds!
You can read much of my game cities related stuff here: https://t.co/eRxc7GrDCI
[articles cover everything from the making of Revachol and fantasy town generators, to Monkey Island urbanistic explorations and the design of dreamy cities]
@MAStrackZi Germany would accept leadership from anyone but France. You have an ego problem that’s far harder to deal with than building a sixth-generation fighter jet.
@42irrationalist You already know the size of the objects you see. That’s the thing—the point isn’t to know their size, but the distance between you and them. That’s the most important piece of information your brain wants to know.
@timsoret Alex Garland is very good at lighting. I think it’s probably a shot taken on an overcast day, like many of the environments created by From Software.
Around the year 1500, medieval painter Hieronymus Bosch painted a person with sheet music written on their butt being tortured in hell.
500 years later, someone decided to transcribe and play the song. Now, you can hear it too.
This indie dev is making a first-person exploration game where you must avoid a monstrous spider named Karl.
- Set in an analog concrete nightmare
- Rotate buildings in the city & collect strange orbs
- There is no up or down
It's called Fallgrade. Would you play this?