We are making that game. If you are into #Silksong you will likely be into our game: Layers Deep - A hauntingly cozy metroidvania in a twisted southern gothic world #PitchYaVania
BREAKING: Between now & the 4th of September..
In the spirit of #PitchYaGame if you are making an indie game LIKE #Silksong..
Share them via the #PitchYaVania hashtag. 🫡
Games pitched will be added to https://t.co/PsZBX34jxE
Wishlist Silksong at: https://t.co/eMOPdkHt1j
@signalspikedev It has always been true. And your argument that games also need to make money is a poor one. Art has always been a profitable endeavor, but the profits are never the point. Its much easier to make money doing other things.
Making indie games has always been about games as an art form. Pushing the genre forward through inventive experimentation and creativity. Using indie devs as an argument for why AI should be embraced shows a complete lack of understanding of the medium and the people behind it.
Tim's making a really important point here and I think people fundamentally misunderstand it.
Let's paint a scenario. You are an indie developer and you want to make a game.
Traditional game development will take you 1 year and cost you $200,000 in outsourcing costs to buy art, animation, and additional programming resources.
AI assisted game development will take you 3 months and cost you $50,000 in credits + some additional resources.
In a good scenario your game could make $200,000 and break even, but in many scenarios you mortgage your house and no one sees your game and you are out your savings.
Now, with the anti-AI mania, Valve is forcing real economic harm on you because you get the equivalent of hate mobs at your door for your choice of tooling.
Your economic viability is harmed because Valve chooses to put a label on you that generates negative attention. It makes your economics worse.
Anti-AI proponents will point out that this proves their hate campaigns work. The appeal is not to them, because they are morons, but to developers to stand up to Valve and say remove these labels so that we can have livelihoods. And Valve makes money of you either way.
Stand up for your rights, devs!
@TimSweeneyEpic As an indie game dev this is not what is happening. We love the AI labels. It allows our games to stand out in the piles of slop that is uploaded every day. Please don’t speak for us.
@UnrealEngine The red pill hand having six fingers is actually really funny and I think you did it on purpose in a moment of self-awareness. Fully accepting mediocrity and asking other developers to join you in your race to the bottom.
I got invited to my first-ever Gaming Con @TheGDEX 2026! It was a lot of fun, and I met some really cool people!
I did a short meet-and-greet and got to hang out with the devs behind the upcoming Little Nemo game (yes, there are TWO Little Nemo Metroidvanias)!
Just picked up some merch from the @LayersDeepGame Store!
All proceeds go to the devs so they can continue making their game independently.
Please consider supporting this excellent project!
#Metroidvania#indiegame
My dark fairy tale metroidvania, Well Dweller, is OUT NOW!!
I'm really proud of this game and I am so excited that it is finally out. You can play Well Dweller on Steam, GoG, Switch 1+2, PS5, and Xbox!