.@LenzMonath shared the process behind the Saigon Alley project.
The artist discussed what inspired the scene and how he built it with artistic authenticity and technical freedom, showing the essence of a hẻm: https://t.co/xswEvcDbCY
Vietnam’s back-alley hẻm — humidity, street sounds, life spilling onto the pavement.
I recreated these walks using photogrammetry, building the environment piece by piece.
Hope you enjoy the walk.
https://t.co/cjgpo1sD7F
#UnrealEngine#UNREAL#gamedev#gameart#blender
Posted a bunch of my work on THE FINALS on my ArtStation :-). Will add some more later.
Working on this has been very special to me and I’m so proud of what we managed to pull of with our small team <3
https://t.co/ainZ6ZS196