๐คฃDid y'all know that the Maya startup image can be whatever the HECK you want it to be?!
๐C:\Program Files\Autodesk\Maya2022\icons\MayaStartupImage.png
โ๏ธDrag in and replace it with a 860x500 pic of your choosing as long as its named the same!
#animation#gamedev#3D
[2021] Another combo animation with the zelda rig from @artstoff ! Sadly, it got left in a semi-spline stage and I never took the time to finish up the polish. xD
#zelda#3dcg#animation#gameanim
Pre-Vis for an idea can be pretty abstract when collaborating with Design. Here we were exploring (Moss Book 2) how we wanted damage to flow so we could fit a weapon to it later. This was super early hit-box concepting.
Quill was gracious and went along with it.
One way I advise students on pushing poses in 3D is to "break cardinal planes"
Front = Coronal
Side = Saggital
Top = Transverse
In the example below, the eyes/head hips are parallel to the transverse plane, creating a "square" or "blocky" look 1/3
#animtip
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