@JezCorden It'll be far, far higher than the console split. New buyers won't buy XBOX, and PS is more associated with GTA. PS has all the perks as well.
@JezCorden The Xbox layoffs are far far worse. Zenimax studios are being decimated.
The solution for all publishers is smaller teams, smaller scope, lower budgets.
For Xbox, scrap hardware, scrap day one on Gamepass, sell everywhere.
@Colteastwood Xbox has cancelled far more and 9 and Sony has cancelled far more too.
Most cancellations never make the news. Xbox is much higher though.
@ballmatthew@JezCorden You are a one territory company and even then behind Nintendo, STEAM and PlayStation there.
Just become the best third party publisher in the world. Scale down. Become lean.
Put three fucking studios on Fallout.
@ballmatthew@JezCorden What's the bloody point? If you think you'll make gains in hardware you are deluded.
You are all actually deluded.
Your reputation is in the shitter and is not reparable.
People do not want an XBOX.
I'm sorry, but someone has to tell you.
@JezCorden Sony realised years ago that AA wasn't going to cut it for them. They cut teams and made hard choices.
Xbox is just too rotund - they can't sprint and they are terrible at long distance.
@JezCorden XBOX has too many studios at the moment to be successful on a dwindling hardware platform.
Being their own subsidary would mean they could do what they should do - drop hardware and focus on being the biggest publisher. Cut the bloat.
@TJamie50298@JezCorden If Xbox wanted to grow their console base, they wouldn't have designed HELIX the way they have. It is not affordable.
It is clearly an off-ramp for their hardcore users.
@TJamie50298@JezCorden How many of their studios do you want them to close? 10? 15?
Because XBOX and PC isn't enough to sustain three large publishers.
@Bucamely@JezCorden No it isn't. Xbox hardware is in terminal decline. Next gen, Helix is going to be so expensive that console gamers won't buy in. If it doesn't have native Steam then PC gamers won't buy in.
It's cooked.
@JezCorden Microsoft literally paid publishers to conceal that their games were on PlayStation for several days after their showcase. So no, it wasn't easy to find out if a game was multiplatform.
At least with Sony and Nintendo the press releases don't conceal multiplat nature.