Gamedev investors don't seem to understand tech...
- Genie 3 has <3 min of persistence. Then it forgets what happened. Environment could be completely different when you return. Games requires persistence. This is a few minute hallucination.
- Doesn't support interacting with anything, NPCs or enemies. Did everybody sell their stock when Unlimited Detail videos arrived? Was supposed to change gaming too. Games need to be interactive. Static world generation looks nice, but is not a game.
- Physics interaction seems similar to screen space particles. Erratic and not precise. Makes sense since the tech is basically a video generator. I don't think it can handle collisions of objects that are not currently visible.
- It must be expensive to run, since you need the $249.99/month model and are limited to 60 second play time (and it rate throttles you). Most likely runs on a $30k+ Nvidia B200 or similar.
- Rendering is 720p 24Hz. With extreme hardware requirements. 50x less pixels than 4K 144Hz.
This is super nice tech for virtual experiences (Unlimited Detail was eventually used for that purpose too), but I don't see a clear path for this kind of tech becoming a game dev tool anytime soon. I would buy the dip.