Some spells are turning out to be useful for more than one thing.
Fire now can be aimed at the ground to fly like a jetpack, paired with Big gives the player even more mobility.
Trying to make spells feel multi-purpose and dynamic.
#VR#VRGaming#GameDev#IndieDev#ScrivenMage
First look at a work-in-progress arena for the VR wizard duel game Iโm building.
Still early, but the fights are going to look real epic.
#VR#VRGaming#GameDev#IndieDev#ScrivenMage
@heyblake Bullet Barrage Basketball ๐๐ฅ
A fast-paced bullet hell basketball brawler where survival matters just as much as scoring. Great for chaotic local matches and couch competition.
Itโs currently 40% off for launch on Steam:
https://t.co/HqO6BxWBG7
#indiegame#indiegames#gamedev
@IndieBandits Just released Bullet Barrage Basketball ๐๐ฅ
Itโs a chaotic arcade game where basketball meets bullet hell! Dodge bullets, shove rivals, and somehow still sink the shot.
Feedback appreciated โ currently 40% off on Steam:
https://t.co/donXr8P9Sc
#indiedevs#indiegame#indiegames
#ScreenshotSaturday
Spellcasting just got a lot faster!
Players can quickly pull up a spell wheel to select spells slots without going back to the book every time โ and each hand has its own loadout, so you can prep multiple spells at once.
#VR#VRGaming#GameDev#IndieDev
OUT NOW on Steam: Bullet Barrage Basketball ๐๐ฅ
Basketball meets bullet hell in a fast, chaotic arena brawler.
Check it out on Steam Now:
https://t.co/donXr8P9Sc
#indiegame#Steam#bullethell#basketball
The grimoire can now float in front of the player.
You can move it, let go, and keep writing while it stays in place.
This already feels a lot better for the flow of fast-paced spellcasting in VR.
#VR#VRGaming#GameDev#IndieDev#ScrivenMage
#ScreenshotSaturday
5 days until Bullet Barrage Basketball launches on Steam. ๐๐ฅ
Dodge bullets. Bully your rivals. Hit impossible shots. Survive the chaos.
Wishlist here:
https://t.co/donXr8P9Sc
#indiegame#gamedev#bullethell#indiedev
Started putting together the tutorial level layout for my VR wizard duel game.
Nice seeing the game start to feel like a real place instead of just test spaces.
#VR#VRGaming#GameDev#IndieDev#ScrivenMage
What happens when you mix basketball with bullet hell?
You get Bullet Barrage Basketball โ launching April 16 on Steam. ๐๐ฅ
Itโs almost time to step onto the most dangerous court in gaming.
Wishlist now and prepare for chaos.
https://t.co/q7vuJx2UmW
#IndieGame
#MondayMotivation
Spells are now more dynamic by adding a modifier (big, small, fast, etc).
Here I'm testing fireballs with no modifier, the "small" and then the "large" modifiers.
Follow for more updates on this magic duel game.
#VR#VRGaming#GameDev#IndieDev#ScrivenMage
#FeedbackFriday
Iโve been testing visible arms in my VR wizard duel prototype and Iโm curious what people actually prefer.
For VR games, do you prefer seeing your body/arms, or just floating hands?
Comment below
#VR#VRGaming#GameDev#IndieDev
Players have bodies now!
Added full-body IK to the VR wizard duel prototype so you can see yourself and other players in-game.
Still rough, but it already makes everything feel much more real.
#VR#VRGaming#GameDev#IndieDev#ScrivenMage
@EntharielGames@theskyproject_ Working on a VR wizard duel game with handwriting-based spellcasting. Posted a clip of one of the spells here too:
https://t.co/MZuGynGLEz
Happy #FollowFriday,
#ScrivenMage, a VR wizard duel game where spells are cast by writing in a spellbook โ๏ธ
The gun spell gives the ultimatum of damage or move.
Other #gamedev / #indiedev folks, let's connect!
If you're working on something, drop it below