@Presidentlin I really enjoyed the Shibuya incident at the end of Season 2! Sukuna is awesome! Looking forward to seeing the Culling Games play out ๐ซก Hope you enjoy it!
Each time I playtest this prototype I genuinely cannot put it down ๐ Even when the bug has been confirmed fixed 20 minutes before this screenshot was taken...
Is this a good sign? ๐ง
Release day can either be a blessing or a curse ๐ซ sometimes itโs easy with the push of a button (thanks pipelines, actions!), other times it turns into hours of unnecessary churn ๐ซ
Itโs here. Forgotten Fragments is out now on Steam!
Step into the forgotten world. Every fragment, every mystery, every memory awaits.
๐น๏ธ Play now : https://t.co/pw0LhJaOrb
Thank you to everyone who believed, tested, shared. Letโs make this journey unforgettable. ๐
PaperKlay Steam Demo OUT NOW!
For the upcoming Steam Next Fest I've updated the demo! I'm very nervous but I'd love for you to try it out!
Feels great on a Steam Deck as well! Please let me know what you think of the game ๐
Hey everyone, with the recent closure of the company I work for, I am now looking for a new job asap!
If anyone is in need of music or sound design (or anything within my skillset), please let me know.
RTs are super appreciated! ๐
Portfolios: https://t.co/hSVZQiWaHf
Today I ran Turbo C++ 3.0 from 1992 in a DOSBox. It runs instantly, compiles instantly, steps instantly, syntax highlights instantly - even though DOSBox is emulating actual 386 speed.
It's crazy how much modern software underdelivers :(
@jujuadams Iโm just eager to see the GitHub integration for sprints and tasks, havenโt gotten as far as figuring that out yet, But otherwise, it is quite a neat tool.
Freelancing tip - don't work today if you don't have to. But if you really want to pick up the pen, spend time playing around with concepts that you usually wouldn't try out!
Treat yourself with zero stress and a day of creative exploration. โค๏ธ
@eatontoomuch As much as I like https://t.co/nIXHVFuTt9, I feel as if I need to do a full blown comparison before I need to make more architectural decisions. Iโm very fond of .Net Core and I enjoy C#, I donโt enjoy the https://t.co/nIXHVFuTt9 ports for .Net though. This is the main reason ๐
#gamedev has anyone successfully used SignalR and .Net Core in a multiplayer HTML5 game thatโs live? Iโve currently got a https://t.co/9rVH76Kv9N setup but Iโm looking at transitioning ๐