I have been waiting 3 Years, 6 Months, 11 Days to receive a Support-A-Creator Code. I guess i can finally say these words... Please, consider using code MaferWorld in the Fortnite Item Shop to support my work! and yes! I'm just getting started! 🥹💖🥺
I saw it and liked it, so I decided to do it with what I know how to do best.
No verse, just material and niagara (to attach to the player)
#UEFN#Fortnite
Credits: @tomjank and @CobraCodeDev
The Deer Game continues to evolve.
Captured players are no longer simply eliminated—they remain in the game from a new perspective:
Custom transition animation .
Post-process system
Where only ghosts can see each other.
Visual effects by @Arplay18#UEFN#FortniteCreative
It’s not a myth! You can bring these breathtaking visuals and endless possibilities to your islands
Check out The ‘Mythical Volcano Village Megapack‘ by @LeartesStudios on @fab: https://t.co/Tga4GmYwzf
After 10 years of sprinting, today is my last day at Epic Games. It has been an honor to give back to a community that has given me so much. To everyone at Epic, thank you for being the best team I could ever be a part of.
Now, it's time to get some much needed rest... 🤘
#VALORANT 2025 Update
- Starting in 2025, VALORANT will no longer be using Episodes. This year we’ll be introducing a year-long calendar called Season 2025.
- Each Season will last the whole year and is broken down into 6 Acts so we can celebrate a year-long journey with you.
- Ranks will be resetting at the beginning of Season 2025, and will also reset again at an upcoming midseason moment.
Find a group of like-minded game developers at a similar stage as you.
Meet weekly to share progress, challenges, and lessons learned.
Discuss what worked, what didn’t, and what you’re trying next.
You’ll grow faster by learning from each other’s experiences.
🤫🤫🤫
Yes... I released a public thing yesterday.
No... I'm not marketing it yet, cuz I still have lots of work to do.
AND... I'm working on a YT video script for a long form video fully explaining what the future of game dev looks like and what I'm doing in relation to that.