Incredibly excited to finally being able to share my Horizon Forbidden West reel after 3 years working on the game.
Couldn't be prouder of the work we achieved as a team Hope you enjoy!
Full Res link: https://t.co/Pt3ElESZsA
#HorizonForbiddenWest#animation#gamedev
Unite to survive.
Enemy operators, Layla and Cross, must form a fraught alliance against a lethal threat neither could overcome alone.
Introducing our debut game, Crossfire, coming to PlayStation 5, Xbox X/S, and PC. Wishlist now: https://t.co/XFogXomSY6
@_Bjak@Warcraft I love seeing Art Blasts like these every expansion. I've been having an absolute blast with Midnight. Best xpac in a long time for me (they've always been good but you know!)
Congrats to everyone on the team!
The Game Animation Sample Project is updated for Unreal Engine 5.7 and we're so excited for it, you could describe us as, well: Animated
From the addition of the Mover plugin, to Smart object setups, a new slide feature, locomotion style and much more, there’s plenty of new things to check out in the new GASP 5.7: https://t.co/do3e5bijae
@clongmire42 Ha! Honestly I had a big smile when I noticed it 😁
Kudos to them for focusing on what mattered for their game and using ALS for the loco, saved a whole lot of time I’m sure!
I felt like this across my playthrough. They allocated their resources really well and it showed.
My wife and I finished Expedition 33 last night. To say that we were impressed with the game is an understatement
We both got instantly hooked by the story, the world and its characters
Perfectly paced game, incredible writing, performances & top tier music
Bravo to the team!
Dive into the rebuilt Stack-O-Bot sample in Unreal Engine 5.6🤖
Explore a new level packed with the latest engine features, gameplay upgrades, and developer insights to stack up your game creation skills: https://t.co/mQDqY2Q2iL
@wardonkey@infinitisirrena I’d say it depends
Our industry isn’t great at naming + desc for tech Anim
Depending on the studio, a tech anim might be closer to a rigger type of role while
In others, tech anim is more involved in the runtime like state machines, IK, etc
TDiA (like Epic) makes that clearer