Привет, 3 года назад я сменил профессию и теперь работаю в игровой индустрии.
В ноябре запустил телеграм-канал, где рассказываю всякое про работу, разбираю игры, делюсь мнением.
Подписывайтесь, будем вместе узнавать что-то новое про игры👾👾👾
https://t.co/68S7C24joI
Time for #Blocktober! There is a third version of one of the levels from #Legacy1917. I was working on this level with my collegues from @BearsSmileGames and I want to express my gratitude to them for endless playtest sessions.
More #gamedev#leveldesign#indiedev#indiegame
@BearsSmileGames Is this a "Mutant Year Zero"? Am I anywhere close??
The art style is striking and detailed enough to land eyes on it!
Follow my Steam curator👇 for it is just a beautiful day to not be WAR-ried~
https://t.co/Id8sGDQHVD https://t.co/Nj8rru4G2I
Halloween and the last day of #blocktober is the perfect time to post this work 🎃.
Old Cemetery location I made in Divinity Engine 2.
It was a fascinating challenge and practice in isometric #leveldesign#levelart and even in quest creation.
1/4
Special #Blocktober material! Sneak peek at my latest blockout from the game currently developed by @BearsSmile2
This level is based on Moscow city. It will include key mechanics from #LegacyOCN
Special thanks to my teammates for playtests!
More⬇️
#gamedev#leveldesign#indiedev
The last day of #Blocktober . That blockout (the topic is Magic Temple) was made for the #outboxchallenge. It's been a great month full of work and I'm glad I was able to participate!!!
#Blocktober#XYZschool Hi! This is one of blockouts, that was made during the #outboxchallenge. It was the first time, when I was working with terrain, so, hope I managed.