A U.S. congressman wants to change how we legally “own” video games.
Rep. Ritchie Torres has announced plans to introduce the Power To The Players Act, a bill that would direct the FTC to create rules protecting consumers who buy video games.
The proposal would give players three basic rights:
>The right to own the games they purchase, rather than simply receiving a revocable license
>The right to keep playing games after online servers are shut down, through an offline mode
>The right to transfer or resell games they own
Torres argues that if a company can take a game away simply by shutting down its servers, then the consumer didn’t really buy the game in the first place.
Torres also hopes the legislation could eventually establish a precedent for ownership rights across other parts of the digital economy:
“If you pay for it, you own it.”
🔥 LMAO! The CEO of Paramount is reportedly considering asking ELON MUSK to get involved in the merger with Paramount-Warner Bros — which would mean CNN AND CBS fall under that umbrella
The most entertaining outcome 😂
Elon would technically have OWNERSHIP INTEREST in CNN, though without operational control
Still, this would be hilarious, imagine all the Democrats on CNN realizing they now technically fall under Elon 🔥
@atmoio taking up huge context real estate because I refuse to write simple descriptive MDs that an agent would read in place of inferring intent from 10,000 lines of code every run just seems like expensive and slow dogma
In honor of GTA 6 and World of Warcraft Forever launching soon, I'm open sourcing a tool I built that lets you manage your AI agents while you game: Herdr HUD
I've been using it the last month while I play WoW and it's awesome
Basically it finds all your agents you're running in Herdr and puts them in a tiny widget that floats over anything on your screen.
When you click the floating button, your agents appear and you can see their output and message them
Anytime they message you, you get a small notification over the widget so you can see what they say then open the widget if you want to message them back
Allows you to game all you want without feeling guilty about not being productive!
I've literally got more work done while playing video games than most people do not playing them
Great for slower paced games like WoW or turn based games like Star Wars Zero Company or Slay the Spire 2
If you haven't used Herdr yet you need to. It's a free open source tool that runs in your CLI and makes it super easy to open and manage tons of coding agents at once across all your projects. This widget simply plugs into your Herdr instance
Link below for Windows, Mac, and Omarchy! And if you want to join my WoW Forever guild when that launches let me know too!
Installation instructions in the readme, as well as instructions for Herdr if you don't have that yet. Enjoy!
https://t.co/rjNW2re21U
getting the vibe that people pollute their AGENTS and CLAUDE md's
my coding infra .md reference my second brain and that's it. an index of an index
I manage all my projects from the same root while maintaining a contiguous awareness of the rest of the infra and dev space if needed, while minimizing context pollution and without any additonal AGENTS or CLAUDE md's
plugged astra into opencode and hermes and it works awesome
you are making video games all wrong
for decades almost all game art time went into reverse-engineering the end result
you start with concept art of what you WANT it to look like. then for YEARS you walk the computer backwards into something it can process: a rendering engine, 3d assets that fit that engine, and a gamer’s local hardware that has to turn all of that back into a high fidelity image
incredibly slow. incredibly expensive. but it was the best we had
ai makes that pipeline faster as everyone is figuring out today. but they’re missing the real unlock:
YOU DON’T NEED THAT PIPELINE AT ALL
if you have a reference for the end look, you don’t model it in 3d. you don’t reverse-engineer into an engine
you keep a very basic greybox model of the world as the source of truth, and track every entity in real time. it doesn’t need to look good at all… the player never sees it!
a fast video model turns that into the “game” in real time. it doesn’t have to look like a game. it can look like a 2d cartoon or cinematic live action
@fal’s h3 max is very fast. astra 6 low-effort too. neither is fully realtime yet but together they can generate continuous, coherent, player-controlled scenes, faster than playback
early demo: