Check out this beautifully presented Blender Topology Cheat Sheet shared by @_vlightning! Perfect for anyone leveling up their #B3D or #VTuber modeling!
Giovani Magana breaks down modular environment building for game-ready architecture.
Learn how to assemble tileable assets into efficient chunks that scale without sacrificing detail.
The full workflow is streaming now! https://t.co/wzFLxHzW8w
2025 recap, what a year!
MeshBlend launched for Unreal Engine 5.
The reception, feedback and people have been amazing! I still can’t quite believe it. 👀
Thank you everyone, and also the amazing people at @UnknownWorlds!
Can't wait to see what 2026 brings 🐟
It truly is different when there are no seams!
#ue5 #gamedev
Keep emissive material simple in UE5.
All you need is light color and light intensity controls.
Set Shading Model to Unlit.
Also make sure to use a physical light along with the Emissive Material to avoid light/shadow flickering.