What is @gpunet $GPU?
Fullstack Compute Native L1:
✅ Core Infra - AI x Crypto x RWA x L1
✅ GPU Rentals – Rent H100s, A100s, 4090s at 60% lower costs than AWS.
✅ Subnets – Application layer with over 1500 subnets contributing and earning 2880 $GPU Block rate
✅ GANchain (Layer 1) – Powering decentralized compute & Web3 infrastructure.
✅ Nodes & Passive Income – Earn from Validator, Provider, and Queen Nodes.
Key Achievements:
🔸 Peak DAU - 250K users on quests proof of action layer
🔸 $50M Revenue – Primarily from enterprise GPU rentals.
🔸 $5.25M Raised – Backed by Momentum6, Exnetwork, BlackDragon, and top investors.
🔸 6,000+ Node Holders – Expanding decentralized compute at scale.
🔸 Major Partnerships – Yotta (Asia’s largest data center), CDAC (India’s supercomputing leaders), Northern Data, and more.
🔸 Buyback - 500K USDT in profits distributed to Node holders in 2024, 4 Million worth of tokens bought back from Series-A investors.
$GPU Token
🔶Current Price: 1$
🔶Market cap: $7.91M
🔶Circulating supply: 7M
🔶Trade on Ethereum: 0x79D464248516Bc6977cA2069ba15d8D1044479D8
🫵Create your subnet https://t.co/A3suDn9p3N
🫵Earn GPU quests https://t.co/RIUCZg5HGA
🫵Get compute https://t.co/WIHknMyL2W
🔥 Sneak Peek Alert! 🔥
Dive into the world of Hellmaster and witness the incredible Hero abilities that will change the course of every battle! ⚔️
❤️🔥Hero - Ares’ Ability:
Bring the chaos! Ares deals 5 to 15 damage to ALL demons on the board.
🌙 Hero - Apollo’s Ability:
Turn the tides of battle! Apollo’s power puts all demons to sleep, making them unable to attack for an entire round. 💤👿
📽️ Check out the videos of each action in the comments below and tell us:
💬 Which ability would YOU use to dominate the battlefield?
👉 Follow us and prepare for the ultimate battle in Hellmaster!
#Hellmaster #DanteGames #GameFi #BlockchainGaming
🔴 We’re LIVE on Twitch! 🔴
// Join us for the @ParallelTCG Planetfall Clash, where players will battle it out in Parallel’s most intense tournament yet!
📺 https://t.co/whxsPFGIvl
Odds and Ends
Here are some other topics Chris addressed during the Townhall, including the Fireside Chat:
✅The team will be doing A/B testing of localized content in South America to make a case for further localization efforts in other parts of the globe
✅The team is happy with Gruff’s Forge and is considering the community’s feedback that refining materials should be purchasable with Guild tokens rather than Endless coins
✅The team doesn't plan on listing every piece of Guardian Gear in the Endless Store at the same time to prevent new players from being overwhelmed
✅Chris acknowledged that Calling Crystals are too whale-focused, and the team is considering how to make adjustments
✅The Commander level cap will increase with every major content update (like Frostmire)
✅There is no precise date on the release of Guild Chat, but Chris will provide an update at the next Townhall
✅The team is looking at ways to add utility to energy boosters, but Chris doesn’t believe it’s in the game’s best interest to remove them from circulation (to increase their price point)
✅Immutable is working on a toolkit to include a Web3 marketplace in their games. The feature will likely come out on PC games first since there are less issues with App Store royalties.
Ruby Economy
✅Chris addressed community feedback that the demand for rubies in the game needs balancing
✅He reminded the community that the economy is designed to drain rubies over time, but confirmed that the team is looking for new opportunities to provide players with more rubies
✅These measures could include increasing the number of rubies awarded by new content like Frostmire, introducing more discounted bundles in the in-game shop, and providing deep discounts through Eri’s Stores to accounts in good standing (i.e. verified through Face Match)
Leveling System
✅The team agrees that upgrading a Guardian’s level using the current UI is a pain
✅In the short term, the team will introduce a new button that will allow players to increase a Guardian’s levels in increments of 10
✅The team plans to redesign the Party UI in the long term, and it is also considering different leveling systems by looking at other games in its niche
Radiance
✅The team agrees with community feedback that the radiance system needs improvement
✅The team is considering a different system for Gen 2 Guardians to be fair to those who already maxed their Gen 1
✅The new system could make its way to Gen 1 if it is accepted by players
✅The team may also move to different, faceless NFTs to counter players’ resistance to sacrificing playable Guardians for Radiance Souls
Gruff’s Vault (Active Staking)
✅Gruff’s Vault is a planned feature that will allow players to pledge $GOG tokens for a share of the active staking pool that has been building up since Launch
✅The feature has received legal approvals and is currently in development. There is no set timeline for its release but the team hopes to have it finalized by October
✅The first Pledging events will be smaller to test the system and make sure it’s secure
✅The team plans to distribute the build-up of active staking rewards as the system proves itself free of issues
Guild Artifacts & Crafting
✅Guild Artifacts will be released alongside Guild Bosses
✅Guild leaders will use crafting materials to activate and upgrade “public” artifacts that they can rent to all Guild members
✅Players will assign Guardians to rented artifacts to grant them stat bonuses and new passive abilities
✅Rental fees will be paid in a new currency that players will earn by remaining active in their Guilds
✅Web3 artifacts will follow, and will be more powerful than Web2 public artifacts
Guild Bosses
✅Guild bosses will be introduced on September 18
✅There will be four bosses in total that will rotate every week
✅Guild members will team up to inflict as much damage as they can on the Boss to receive crafting materials for their Guilds and a host of other rewards
✅Guild leaders will activate Guild Inspirations that grant their members bonuses against the Bosses
Frostmire
✅Progress on Frostmire is going well, and the new content is expected to hit the game on September 25th
✅It will contain new playable dungeons, new narrative elements, and a new look for the Sanctuary UI
✅Its release will be accompanied by a Commander level cap increase to 120 and the introduction of T7 gear
Protection Measures
✅The team went ahead with enforcement of its multiple accounts rules, banning thousands of flagged accounts last week
✅Ascension seals were removed from the store due to suspected abuse of App Store policies on refunds of in-app purchases
✅The team wants to implement a Face Match system to add more protection to certain features like purchasing Ascension Seals and Pledging (active staking)
✅Guilds who cycled through members to get ahead will have their progress pulled back to where they should reasonably be without the exploit
✅Chris thanked the community for bringing up these issues.
User Statistics
✅The game hit the million downloading mark, which is a sign that it can get players in the door
✅The team made a lot of gains in retention from day 1 to day 7 by addressing performance issues
✅The main focus is to improve the game’s performance on Android devices to bring the retention rate in line with iOS devices
Another Townhall is in the books with @GuildOfGuardian Game Director @ChrisClayPlays .
As always, it was packed with rich information about the game’s development and upcoming features.
This one touched on a lot of topics, including:
✅Guild Bosses and Guild Crafting
✅Protecting the game and its economy
✅Pledging (also known as active staking)
Keep scrolling through the thread for the whole summary.
As always, please check out the full recording if you have the time. These events are always so full of details that covering them all is impossible.
The team should post the link in a few days.
Remember to like and retweet this thread if you find the content useful, and follow me for more tips and analysis on Guild of Guardians!
#LFGOG
Commanders! In this months Town Hall, we discussed all things GOG including a rundown on all the exciting new features and upcoming plans for the game. You read the full recap here: https://t.co/37aLnwdjLE
Next Town Hall is scheduled for the first week of September! 🫡