Just watched the Unreal Engine 5.8 presentation and downloaded it right after — and this update alone gave me so much to cover on the channel.
Three things got me. Here's the first 👇
1. Any character → a fully animated MetaHuman.
You can now take literally any character, drop it into Unreal, and turn it into a rigged MetaHuman — any body, any face. I'm definetly gonna make pipeline with AI generated characters.
Karthik Suresh walked us through his workflow for a 3D goth punk lady character, from low-poly modeling to developing a stylized look using toon shading and outlines.
Read the interview: https://t.co/RrT0a2NblP
Blender 5.2 has a new shader feature called "thin wall" which is designed for meshes which have no thickness (or very little).
These can be anything from leaves, paper, tissues and some thin plastics
(images taken from Chritstopher3D's youtube video)
Introducing CozyBlanket Pro
A next-generation mesh optimization and cleanup toolkit, built from the ground up with AI-assisted retopology, cutting-edge UV tools, and powerful tool system to transform complex geometry into clean, efficient, production-ready assets.
Solar – Centro Nacional de Diseño e Innovación abre inscripciones para su diplomado.
El @mincultura , @CocreaOrg y @LCIBogota invitan a diseñadores, creadores, artesanos y portadores de saberes a participar en el Diplomado en Diseño y Mercadeo de Moda.
Un proceso formativo gratuito y presencial que culmina en la creación de una colección con identidad cultural, desde el concepto hasta su presentación final, integrando herramientas creativas, técnicas y estratégicas.
📅 Inscripciones abiertas hasta el 4 de mayo de 2026
🎯 20 cupos disponibles
Postúlate y haz parte de Solar.
https://t.co/E2aTS5diSY
We're reintroducing and open-sourcing project "See-through". Given a single anime illustration, it automatically decomposes the character into fully-inpainted semantic layers with depth ordering. One image in, layered PSD out. (1/n)
Repo:
https://t.co/w5oB45ljcI
I worked this morning on a new template that blends pre-production and AI production
With Seedance 2.0, it’s now possible to bring your characters to life and build a world around them, like our clumsy florist, who could be an intern in career transition, a little awkward but genuinely trying to do her best