Game Dev Tutorial: So to then detect the closest enemy in range, we first create a circle collision object and check it each frame for anything inside it. Then you can check the name of the objects and if it contains "enemy" just grab the first one.
Me: <groaning in anguish>
aight this is the closest i'll ever get to a character creator thingie that looks like me tho!! 🤩
make urself as accurately as possible! (link below ⏬)
My fear with generative AI isn’t that it’s good enough to replace artists, it’s that people who control art through money will force feed us dogshit because they don’t care about quality and can’t tell the difference anyway
thank god helldivers 2 is reminding everyone that playing a non-competitive co-op game where we all work together is actually fun and we shouldn't play games that piss us off all the fucking time
The image is taken from Fish Flop 🐟, a physics-based adventure game that follows a fish on his way back home to from a market to the open sea!
https://t.co/Nj5HsiPBLn
Some of you must have gotten a different brief about what the word "holidays" means, because back at work we were greeted by literal piles of pull requests 📚
Read our new #DevSnapshot⬇️ to hear more about the ones we managed to merge already.