Want to get your hands on an original copy of The Elder Scrolls II: Daggerfall? Now's your chance!
To celebrate Daggerfall's recent 30th Anniversary, we're giving one lucky winner the original game along with a poster illustrated by @samdunn of @PosterPosse. Follow and repost to enter, and a winner will be messaged in a week!
Full rules: https://t.co/jRlOry628V
Want to get your hands on an original copy of The Elder Scrolls II: Daggerfall? Now's your chance!
To celebrate Daggerfall's recent 30th Anniversary, we're giving one lucky winner the original game along with a poster illustrated by @samdunn of @PosterPosse. Follow and repost to enter, and a winner will be messaged in a week!
Full rules: https://t.co/jRlOry628V
According to the attached rules, if you quote repost the attached post with the hashtag #DaggerfallGiveaway and follow the @ElderScrolls account you'll be entered for a chance to win this poster and original copy of Daggerfall.
Technically by sharing this news in the way we have we are now entered to win it... that'd be an amusing turn of events. We might hold a second giveaway for this copy of Daggerfall in the unlikely event of that happening.
There are no gods here, only monsters ⚔️
We're thrilled to reveal the first look at #TheWitcherIV — our upcoming single-player open-world RPG. It marks the beginning of a new saga with Ciri as a protagonist, embarking on her own journey to become a professional monster slayer.
Watch in 4K: https://t.co/dRUwF6X8yV
We're giving away 10 COPIES of The Plucky Squire because we launch in 10 days!
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♻️ Repost
☑️ Follow us for a chance to win!
We want to share our studio's debut game with as many people as we can 📖
📢 From today, GameMaker will be free for non-commercial use on all platforms (excluding console). To further meet your needs, we are introducing a one-time licence, replacing our current subscriptions!
Now FREE! #SideFX is pleased to announce that #Houdini Engine for @UnrealEngine and #HoudiniEngine for @unity3d are now available for commercial customers for free - more info: https://t.co/ExXADsIpKP
@FLX70_ @AlphaCastFR Après je ne travail pas non plus sur OW mais je trouve tout de même aberrant la vitesse dont ils font preuve alors qu'ils ont largement les moyens de leurs ambitions, ils ont déjà pu nous le montrer de nombreuses fois par le passé 2/2
@FLX70_ @AlphaCastFR Je suis tout à fait d'accord avec ton raisonnement, cependant, entre "2 secondes" et 2 ans il y a une échelle de temps non comparable. Cela fait plusieurs mois que j'essaie de prototyper des jeux et je sais qu'équilibrer un jeu est difficile. 1/2