@theRazbuten Honestly, I think It's two part. First that in a 9 ep show you have to keep driving the plot and secondly that the infected in the game rarely serve as narrative devices, only gamplay.
So I had an interesting habit when I worked at BioWare. The day after we finished making a game I'd always throw together a quick video envisioning what it would be like if our characters would just kiss and make up. I'd need to find the Dragon Age version again.