Today, we’re sharing more about the future of Bungie, including our plans for Destiny, Marathon, and how we’re changing the way we work.
Read more on https://t.co/ZkmLWmaQZr: https://t.co/QbDwADGinr
All hail the king. Happy anniversary, Oryx.
Stellar campaign. Insane raid. Infinite aura. Countless memories.
Cheers to all who brought the Taken King expansion to life, and to all who joined for the ride.
Project Sunrise is now available in an early state. Some bugs are still present. You can find the installer here: https://t.co/vz7MtKOLUe #d2projectsunrise#destiny2#destiny
15 years ago, Bungie released its 20th-anniversary ViDoc "O Brave New World," looking back at the studio's history and ahead to its future.
It ended with the logo for Bungie's next game, Destiny.
15 years later, Destiny 2 received its final live service update in June.
A deeply felt thank you, and highlights from this past weekend's @DestinyTheGame retrospective panel at @GCXEvent '26 -- one of the most moving, joyful, instantly unforgettable moments of my artistic life.
(Full panel at https://t.co/jqyo4l7gv4)
I legit think I'm in mourning for the loss of Destiny and I couldn't really put my finger on it and this legitimately makes sense. I have like 15,000 hours on it with multiple accounts and it was my hobby and job for many years and I played it for like 12 years every day
Doomsday arrives December 18th.
Experience Avengers: Doomsday on bigger, brighter, & more immersive screens. Tickets are now on sale exclusively for Infinity Vision certified theaters: https://t.co/2HHPv9pj8t
Vault Breaker is Marathon's first experimental PvE mode, set in Cryo Archive. Play as a crew, duo, or solo—no enemy players. Power up across runs with roguelite progression to overcome UESC hordes, vault security measures.... and even the Compiler.
Available July 21 - August 4.
One year ago today.
My life hasn't been the same since.
Thanks to everyone who made the intervening 12-month interval the wonderful, unforgettable adventure it has been. (If you're reading this, that likely includes you.)
Thanks, also, to @MacticsG1 (I think?) for the capture?
🚨NEW: Bungie veteran Lars Bakken has left the studio after more than 20 years, retiring from game development after a 28-year career.
The former Senior Design Lead worked on Halo 3, Halo: Reach, Destiny, Destiny 2, and Marathon - https://t.co/Brkux4K4h7