Treasure room Surprise ;)
finally featuring SFX! i've been dragging my feet adding those in 😅
so listen!! 🔊🎶⚔️🪙
(this is like the best clip i've ever made)
#pixelart#Gamedev#ドット絵#gamedevelopment#sheeplad
What's fun about #analgesicgame5 is that enemies' size and speed can change to create different feeling situations! These spiders could be big, floaty and slow... or part of a horde of frighteningly quick and jumpy ones.
Or maybe I'm wrong? After all, it's a first game made by a beginner designer. I dunno man, I love video games, but it is hard for me to keep playing them in longer sittings.
Out of my list of the games I want to try, I ""fear"" that it will happen again. The last game I've really put more than 50 hours was ULTRAKILL, but I don't think the quality this game achieves should be expected.
@YellowSwerve I thought you were just busy with other things. I love to hear your opinions about the game, since it shows a lot of love for the game, but also you were the first person I stumbled upon to really point out what could be improved about the game.