At 60 FPS, every 16.67ms a frame is born on your GPU, and at @Phaze_in, we try to make sure that frame arrives at your client computer as fast as possible. Here's a musical describing each step from the frame being born to the moment it dies. Enjoy :)
The White House did it, so we did too. Check out the games made by our sales team to explain why Phaze is better. Hopefully, our games are less controversial.
https://t.co/pxgSfKHAmd