@charlesindiedev And, very important - use basic shapes first, build complex structures with singular objects. For example - if you want to make a wooden cart, drew the planks first in different view, then use them to build the cart!
@charlesindiedev I wouldn't say I mastered it, there's always more improvement to be made. 😅
I gathered knowlegde about theory, graphical projections and drew A LOT. Don't invent a new wheel and you'll make quicker progress. And use references all the time!
@voxelqueen I have an issue with mixed tileset terrain, apparently you need like 100+ tiles for it to work properly.
I learned that you can use (supposedly) 47 tiles from blob tileset, but it doesn't work for me. In LDtk it works np.
Sorry, took me a while, I was working.
I've really tried using Tiled and Im so over it, sorry everyone, but pre-made level won't be made in this horrific software.
Only in LDtk, Godot and gamemaker. (Maybe Unity as well)
#pixelart#indiedev#16x16#cozyrpg#aseprite#itchio#ドット絵
https://t.co/jY2m0tBppf
@Soeufans Oh yeah, it probably is xd but my tileset is a błob tileset of around 47 tiles which apparently is not enough for tiled to work properly :o but for ldtk and any other engine is fine. 😅