Dont be a generalist. Alot of people are chasing to have every single skill under the sun, but its not worth it as you will only have a basic level knowledge in many areas.
Lower the scope of what you want and get really good at those skills. The only example I have is what I am doing.
I want to make my own game engines. So I need to get good at math for graphics,physics, etc. Programming in low level languages like C/C++, learn python for tooling, and C# for customing building, and get comfortable with a graphics API.
Sounds like a lot but if you break it down this is just math and programming. So take time to study the math and work on the development side of things.
Also dont feel rushed because of all this AI stuff, just keep on keeping on!
Dont be a generalist. Alot of people are chasing to have every single skill under the sun, but its not worth it as you will only have a basic level knowledge in many areas.
Lower the scope of what you want and get really good at those skills. The only example I have is what I am doing.
I want to make my own game engines. So I need to get good at math for graphics,physics, etc. Programming in low level languages like C/C++, learn python for tooling, and C# for customing building, and get comfortable with a graphics API.
Sounds like a lot but if you break it down this is just math and programming. So take time to study the math and work on the development side of things.
Also dont feel rushed because of all this AI stuff, just keep on keeping on!
people think crashes are hard to solve, but usually they are very easy to solve
now *these bugs*, those are a pain to solve
time to go figure out why I have corrupted vertices *only* for this asset 😅
Got the basic GUI layout made for the image converter.
Simple but works so far, props gonna change where the buttons go but for now you can open a folder with images in it and it will populate the list or you can choose one file to convert.
Still in the works but moving fast. I kinda like python.
@cybereality@AnalogDreamDev Ya its really true.
I also feel like when making a engine you should do it to learn more than anything. And just try to make it different. Alot of people copy unreal and unity most of the time.
After learning how damn easy it is to use python for making simple tools like a image converter.
I got an idea to make a GUI for gitlab like GitHub has. I’ve seen one out there already but as a dev I enjoy reinventing the wheel.
@cybereality@AnalogDreamDev That’s a good point that I feel a lot of devs miss when doing this, as it’s not for the faint of heart and if you wanna make money from the engine you have to position yourself to go up against unreal and unity.