It’s so exhausting living in a system where nearly every place is designed to take money, every moment is supposed to cost money, everything is about money. It’s like our entire lives are just for rent, nowhere to sit down for free, nowhere to rest, then you pay again.
i lowkey fuck with how there’s no jobs and rent is infinity money and food is infinity money and fun activities are infinity money and every kind of side hustle is completely flooded and everyone’s angry and mean all the time
@rukasumiii@MartinSLewis Then time contract starts shortly after the price increases in April, and figure out a non-contract based alternative in the interim/go without temporarily. Pretty simple answer.
20 years ago we released Grand Theft Auto - San Andreas.
The original plan was for the 3 cities to be on separate maps. The player would travel between the cities using trains and planes.
(Gta 1 and 2 also had three cities on separate maps)
Memory was very tight on the ps2 and with separate maps, the other cities’ skyline models wouldn’t have to be in memory.
It would also make it easier to have different police/ambulance/firetrucks for each city. Different pickups, weather types etc.
It would also be easier to contain the player until it was time for the next city.
It would also make it easier to organize the models on the DVD city-by-city which would help the streaming.
Just before the artists started working on the three maps, we had a final meeting at R* North in which we changed our minds and decided to go for a big map after all.
We still ended up doing city-specific pickups, police cars and weather.
Happy birthday San Andreas. You turned out all right.