Draw on your phone. See it live on your screen.
Open a screen, scan its QR code, and draw in your phone's browser.
We build shared boards and a drawing API for visual tools. The API is in private beta.
Try the demo: https://t.co/1RwTx5rOWA
@apollolensey Your abandoned medical facility looks like an ambitious solo build. Are you designing its exploration around player-made maps, environmental clues, or something else? We're exploring drawing as game input with RemoteDraw. Happy to compare progress.
@dustinng_gs Your Unity city prototype caught my eye. We're building RemoteDraw, with phone drawings appearing live on another screen. Have you tried player-drawn maps or clues in a game? Happy to connect.
@winksweb_llc We're building RemoteDraw: draw on a phone and see it live on another screen. We're also testing a drawing API for visual websites. What kinds of interactive sites are your clients asking for? https://t.co/wB8VtmCZHn
@LLiusso Congrats, Loris. I looked through SaaSTrials and didn't see a live collaboration category. We're building RemoteDraw, where people draw from phones onto a shared screen: https://t.co/wB8VtmCrRP. Would that fit?
@BaronVonLeskis I tried the Ones level with 9 + 2 and watched the carry into tens. One idea to test: a final '1 ten + 1 one = 11' recap for learners. Have you tried it with students yet?
@nikhilskalburgi Hi Nikhil, we're building RemoteDraw: draw on a phone and see it live on another screen. I saw your Ternloop logo animation. How did you choose the seabird theme for the product?
@SherifAssaf Congrats on Pactto's launch, Sherif. We're building RemoteDraw around live drawing across screens, so your human and agent collaboration idea caught my eye. Which part of creative review was hardest to get right?
@JessePeplinski Jesse, we'd value your take. We're building RemoteDraw: draw on your phone and see it live on another screen. https://t.co/wB8VtmCZHn We'd love a content calendar for showing that live moment clearly on X.
@leocardz Hi Leonardo, we're building RemoteDraw: draw on a phone and see it live on another screen. Your focus on distribution resonates. What has brought the first users to your projects?
@ivanovsky_alex Hi Alexander, we're building RemoteDraw: draw on a phone and see it live on another screen. I saw your logo marks post. Do clients prefer discussing options live or sitting with them before giving feedback?
@BrianMRey We're building RemoteDraw: draw in a phone browser and see it live on another screen. Saw your Flow Analytics dashboard launch. Which metric do you check first after shipping a feature? https://t.co/wB8VtmCrRP
@OnlymoaiX We're building RemoteDraw, a phone-to-screen drawing tool for shared visual experiences: https://t.co/wB8VtmCZHn. Your point about real demos resonates. Which of your six tools has been hardest to show clearly in a short clip?
@bridgebench Never really believed on the nerf stuff but the nerf seems real. This morning was still great but right now i get slop UI/UX and usage is going faster right now somehow. Those where some great days tho, hope the performance will come back.
@mnt_rushmore Happy birthday, Rushil. Getting Agathon into real classrooms is a big milestone. What did students do on the whiteboard that surprised you once they started using it?
@yuvinod We're building RemoteDraw: draw in your phone browser and see it live on another screen. It's for shared visual activities and builders adding drawing input to their tools. Demo: https://t.co/wB8VtmCrRP
@sta_bi_lise The private creative space is a thoughtful direction. How are you shaping the AI feedback so it helps someone reflect without bringing back the social noise you want to avoid?
@mortaluiux The free and premium rows read clearly, and the purple glow gives the rewards energy. The tier labels and counters look small at game size, so we’d test readability at the target Roblox viewport.
@STurbovsky We’re building RemoteDraw around exactly that moment: a group sees one screen, scans a QR code, and draws from their phones. Seeing what others notice together is the point. https://t.co/wB8VtmCrRP
@OurMShule We build phone-to-screen drawing for shared activities at https://t.co/wB8VtmCrRP. Do your learning programmes include live group sessions alongside SMS and WhatsApp, where a visual activity might fit?
@ToTheSkies_Game Good to see one indie racing dev help another team get feedback. I appreciate that you said the speed impression came from the video and that you're only downloading the demo now. What caught your eye most: the camera movement or the track design?