Drive procedural animations using the new CCDIK Skeletal Control node. This light-weight IK algorithm is well suited for real-time calculation of short IK chains, such as/like shoulder to fingertip. Learn more here: https://t.co/j7n4qLGWfu - #UE4
We have published Dirty Bomb's 'Game Design Document', along with the Art Book and Original Soundtrack.
Fancy peeking behind the curtain?
🔗: https://t.co/5TJeebzfdc
We have updated our Terms of Service. Please read the latest blog post by Unity CTO and Co-founder Joachim for an overview of today's update: https://t.co/Jul94bVlz9
before bed: drink peppermint tea, run a bath, meditate, get into bed, read, fill out your gratitude journal, turn the lights out, roll over...
brain: hi, that bug you couldn’t fix earlier was on L34 in helpers.js, bye
ಠ_ಠ
Announcing the Epic Games store for PC and Mac! We’re bringing developers an 88% revenue share and a direct relationship with players and creators.
https://t.co/QbQKKHFiMA
Unreal Engine 4.21 is now available to download from the Epic Games launcher. See what updates went into this latest #UE4 build here: https://t.co/xUP2SsoDWo
We are partnering with #UE4 Marketplace creators to offer select content to the community for free to give artists, designers and programmers even more resources at no additional cost. For more information check out our blog: https://t.co/E0yxKPC97W
Epic Games today released its final batch of Paragon assets to the #UE4 developer community free of charge, with a total of 19 AAA-quality Hero characters valued at over $5 million in development investment. - https://t.co/zj1mLTuGBU
Quick shout out to Tree It, free software for creating trees in your games! It exports to FBX and OBJ so should be compatible with most game engines.
https://t.co/fzZNHtdgRx
#gamedev#gameassets#ilovetrees
Announcing the release of GitHub for Unity 1.0 featuring the git workflow you love with support for Git LFS and file locking. It is now available in the Unity Asset store. https://t.co/YUm0wT0bM6
Unity 2018.1 is slated for release next month, and we’re bringing you a great deal of new tools and features. https://t.co/okz19nsT4P #unity3d#UnityatGDC