2 years of work compressed in 1 minute 🥲. I did this video because today is a very special day: the Stunt Xpress Demo has just launched on Steam! 🥳We can't wait to hear what you think of it! 💙 (🔊) #GodotEngine#indiedeveloper#indiegaming
@DamianSchloter Have you tried converting your color information from rgb to hsv, doing ramping on the value component only, and then converting it back to rgb? Gave pretty nice results when I was toying around with this idea.
We are excited to introduce a major improvement in funding the development efforts of the #GodotEngine – the Godot Development Fund!
Help us secure stable funding and ensure the longevity of the project 💙
https://t.co/rlABXuBV4g
@vnen Can you share a sneak peek at what we might be getting in the coming 4.x versions? Typed dictionaries? Partial classes? Hashsets maybe? 👀
And it should go without saying, but massive thank you for all the hard work done up till now! 🙌
@reduzio Thank you for clarification. Is there any info on C# Wasm AOT compilation for Godot 4.x? This was mentioned as “coming soon” in a 2019 blog post. Because as it stands right now (in Godot 3.x) C# web exports are running much slower (easily 10-20 times slower) than in Godot itself.
Never knew I wanted to punch someone in the face so hard until I heard about Marty.
It is a long read but very much worth your time. Stay strong Mick ✊
Marty Stratton, @idSoftware Studio Director, lied about @DOOM Eternal's OST events in a Reddit post that used disinformation to blame me entirely for its failure
Later, he offered me a six-figure sum to never speak about it
The truth is more important.
https://t.co/zSNo2QG1mI
Не уж-то не осталось смелых людей которые не хотят войны, не поддерживают агенду путина и не боятся говорить об этом? Россияне, не молчите! Выходите на улицу и мирно демонстрируйте вашу оппозицию.
@inScopeStudios What's next Kenneth, division by zero?! :D
In game there're colliders, so they'll prevent that from ever happening, but in editor it'll just overlap the portal geometry until it will snap into a half-sphere on your way closer to the center ✨