Im standing in line to get in TGS listening to a podcast on Spotify...a group of folks next to me is speaking French...and im getting nothing but French ads from Spotify.....hmmm
@zandowastaken@BlueSkyGuyBSG Im not as good as you, but personally i still find they make it more fun. I do struggle with 22x awkwardness but overall feel like the game is better and more fun because they encourage motion input use
@Patches23X@brookgamingfans Hi-did you have to do anything to get it working? I assume you mean using the dongle? I have a ps5 converter and I've tried it via USB and wireless and can't seem to get it to function. I confirmed all my buttons including Home are working on PC but can't "sign in" to the PS5
@fightelement It also has a ton of major character tweaks. I know it has to be locked in well in advance for approval and printing and such, but I'm honestly surprised how different that version is.
@Unconkable@elshivamx@Play2XKO Why are partial charges core to combos? It seems like such an unintuitive design. Did you not have any QA testers get stuck on trial combos because it's unexplained? Everyone loves pressing buttons but ya'll decided your combos should focus on releasing them, what's up with that?
@HatsonFGC The...the input is down, down...there is no cross to cut.........first point is totally correct but this is the weirdest example to make it with
@Play2XKO Why mix up using the names of universal mechanics and the commands for them in the same command list? There are lots of weird UX experiences like this, is there a way to submit a list?
@Play2XKO Actual battles are good, but outside them I'm asking "Why do I have to..." constantly. I have to pick chars+stage every match? Some settings apply on exiting a menu, some have to be applied? Entire menu system feels like a web app, no real feeling of "weight" when navigating.