@proninsa1 I have similar issues with Deep Motion, clean up ended up more costly than just hand keying. However I'm still experiementing with different setup and workflow, hoping that one day I might be able to mass produce mid quality animation.
#bossfight にエントリーした作品です!『弁慶と牛若丸』
メインツールは #C4D 、Marvelousdesigner, Embergenなど色々使用してます。 後日ブレイクダウン公開します!久々に自主制作を兼ねてエントリー出来て良かった!
This is my final submission! #BossFightChallenge@_Pwnisher_
@CoolSpotDreamer Oh btw according to Starcraft's story design, Mar Sara does have collossal sandworms lurking benearth the desert. I see you're a man of starcraft culture!😉
@CoolSpotDreamer This Graboid + Nydus Worm design was my failed attempt to properly redesign the Nydus Worm for cinematic scale. Not much of a creature deisgner so I had to improvise to make it work ;)
@AlirezaBelon Clinton Jones' challenge happens twice a year, and now you know! See you at the next challenge. (follow him on his discord server so that you don't miss notifications)
@SuperMinilux that's actually a very relavent question and my answer would be: pratice and expand your workflow during your down time, and when you take part in challenges like these, stick to the workflow you know and do not try anything new.
@proninsa1 This is beautifully done! I've already decided that my next challenge will be based on Identity V, I'm glad to see someone has taken this aesthetic also.