Augmented reality 🤝 Real-world objects
Ready to make your builds even more realistic? Now you can use 3D Gaussian splats exported from @scaniverse in Lens Studio to bring objects and scenes from the real world directly into your Lens.
Build once, deploy everywhere with 8th Wall’s Metaversal Deployment! Let Wol, an AI-enabled owl serve as your guide as you transform your space into the redwood forest. Now available on Meta Quest Pro, Meta Quest 2, iOS & Android smartphones. https://t.co/i7223Od6yw
1/6
Here is how I used video footage to create a custom location-based augmented reality experience with the help of AI.
- Wonder Dynamics (animation / rigging)
- Wayfarer (scanning / VPS)
- Blender (physics simulations / editing )
- 8th Wall (WebAR)
Recreated #Tetris in #AugmentedReality during my commute on the train to and from work yesterday using #chatgpt4
Total development time: 1 hour ⏱️ Here's the breakdown:
54 min: Game Logic (this was a back and forth dialogue in which gpt4 planned out the best approach to take and wrote 100% of the game logic)
6 min: Game Aesthetics (generated a neon grid texture from midjourney and applied to an <a-plane> in the scene)
(Aspiring) founder advice: “Don't be afraid to fail and to make bold bets. If we aren't taking those risks, we're not getting out of our comfort zone, and we're not growing to our max potential.” – @SabourMaryam, GM AR Headsets @Nianticlabs, on #theARshow
https://t.co/Y2XfjnE1UX
“Niantic is focused on bridging the digital and physical through the perspective of the map. We embrace & encourage our users to physically move through space to engage the world and each other.” – @SabourMaryam, GM AR Headsets @Nianticlabs, on #theARshow.
https://t.co/Y2XfjnEzKv
🧑💻 Join the 2022 Holiday Developer Challenge for the chance to win a MacBook Air M2! Simply create your own customized Character Camera project and publish it to your Public Profile by 12/21 to enter.
Learn more on the blog 👇 https://t.co/vIvHaFgjEd
Thanks for hosting an amazing #SnapdragonSummit@cristianoamon! Excited to continue working with @HugoSwart_QCOM @Costello_SDiego and the XR team to bring our vision for outdoor AR to life together. Is it too early to start planning for next year? ;)
Big shoutout to @SabourMaryam, GM and Head of Business, #AR Headsets at @Nianticlabs, for joining us in Maui for #SnapdragonSummit. The new reference design, powered by @Snapdragon AR2 Gen 1, looks awesome! Can’t wait to try it out!
Why I believe the #1 use-case for AR/VR is active movement:
For the first time in human history our body is the controller. We are IN the game.
Now why does that matter?
Almost all video games are EMULATING physical activity.
Hold up and let me explain. 👇
The app I’m most excited about coming out of @NianticLabs. Not a game, but a social experience that goes back to Niantic’s roots. Follow @TruffelTalk and sign up for early access!
From @NianticLabs - a new way of exploring the world around you. Truffel is a shared map where you and your friends pin the places that you love. Calling early explorers to join the test that will feature prizes and exclusive event invites. Early access: https://t.co/NTlNQApaaO
Big news from #SnapdragonSummit: @Niantic’s Lightship VPS platform is coming to Snapdragon Spaces to enable the creation of even more immersive #AR experiences. Thanks for joining us at #SnapdragonSummit to talk about our amazing partnership, @sabourmaryam !
We all still have a long road ahead of us but we are making real progress, and we are excited to work with @Snapdragon and other partners in the industry to continue to delight, inspire and move people to explore the real world together. #SnapdragonSummit @LightshipAR
Want a clearer view of the real-world metaverse? 👓
Starting in 2023, Niantic’s @LightshipAR visual positioning system will work with @Snapdragon Spaces to bring you an outdoor AR headset. #SnapdragonSummit https://t.co/Y8OEwGZwRb