"Just played a few rounds of Street Fighter and my thumbs are on fire! It's amazing how this classic fighting game still brings the heat 🔥 #StreetFighter#gaming#retrogaming"
Still going strong on recreating the Unreal TPS template with Raylib 5 and C (~2500 FPS) ...Now on https://t.co/5p8QCBvDr0! #gamedev#raylib@raysan5#unrealengine
https://t.co/rohIAPyPHA
Dev. 3D Game Starter – C99 OpenGL3 Raylib5 CMake (2500+ FPS in 2020!) 💻📷
2024's small template to start your raylib game. Featuring 3D, C 2017, Raylib 5.0, OpenGL 3 and a modular architecture.
https://t.co/AwHUgtWi43 #tech#dev#gamedev#c#opengl#raylib
Dev. 3D Game Starter – C99 OpenGL3 Raylib5 CMake (2500+ FPS in 2020!) 💻📷
2024's small template to start your raylib game. Featuring 3D, C 2017, Raylib 5.0, OpenGL 3 and a modular architecture.
https://t.co/Je71UbaKun #tech#dev#gamedev#c#opengl#raylib
Just recompiled my old Counter-Strike 1.6 map from 2008!!! (university LAN) ...was not easy to fight with Hammer editors and BSP compiler versions 😅 @CounterStrike@valvesoftware#hammer
I've been thinking lately if it should remain as an ordinary enemy unit or give it a story of being an occasional rival/companion, with a story background.
#pixelart#VTPP#pixel
How amazing was Ecco the Dolphin? How about Kolibri or Three Dirty Dwarves? Mr. Bones? Or Chakan? Learn how these classic #SEGA games were made with this fun @arcadeattackUK interview with gaming legend; @edannunziata. @eccoonline. https://t.co/31MUSDZdYf
Incredible Jungle Demo by @wrobot123 made with #Godot engine.
Works great on #SteamDeck 🎮
(Using FSR2+50%rez with medium settings. Good enough for a 7 inches display at 800p)