Indie UE5 Real-Time Strategy game set during Caesar’s Gallic Wars.
Total War sandbox + Bannerlord battles + deeper soldiers.
Build Strategize and Conquer.
More realistic Movement dynamics for 100 soldiers. One of the few realistic features for crowds that actually doubles to boost performance and looks better than everyone moving at the same time !
#indiegame#indiegames#gaming#game#gamedev#indiedev#videogame
@Sir_Rainbows@TheCartelDel You keep making assumptions based on what I said. I never said that it works backwards. I said essentially if you are a coder you will be able to use BPs. If you are an artist , you will not know what to do in the slightest. You will have to get familiar with coding logic.
@Sir_Rainbows@TheCartelDel I did not say uou need to write code. You need to understand how the nodes communicate, which is basically coding since its very similiar logic to what you would use when coding. Stop the cap. Coding is not just writing its logic. And this is visual code
@Arl_Hssn@jam_etc_art Not if someone is just tacking on an overly complex ui and selling you the same feature of normal workflow. Again its just objectively silly
@andkalysh@exphrasis You have to be mindful. Also its still better in a lot of cases than trying to learn bp as an artist . Which you emd up watching tuts getting even worse perf than if you were to do it with ai which with some consideration can do a good job
@exphrasis Except unreal knows that. Im an artist. Never coded a day in my life. But I was able to make this with ai. No blue prints , all c++
https://t.co/LvBy6Zb2Wo
More realistic Movement dynamics for 100 soldiers. One of the few realistic features for crowds that actually doubles to boost performance and looks better than everyone moving at the same time !
#indiegame#indiegames#gaming#game#gamedev#indiedev#videogame
@jam_etc_art Because factoring in ease of use is a big part of the value of the addon. That addon does not make weighting easier. Its just selling you the same thing but with more buttons and uo to navigate. Like reselling normal weight painting to you. Its silly
@FallowRealms@espenolsenart Yes and I currently do that. It just would obviously be so much easier if the time was payed for. Its tricky sometimes juggling a job with game dev