@WeAreEnthusiast@playwire can you get a lower resolution image? jesus. Linkedin too, holy shit. you pull it off google? reach out to the team you just partnered with and ask for appropriate assets. do simple shit right. please.
The @UdotGG League of Legends desktop app hits 2.1M downloads, with 575K since June 2023. Q4 2023 saw an 8x jump in monetization vs. the website, highlighting a drive to convert 10M users into app enthusiasts. With this momentum, https://t.co/XoQ4jJSNUA is set for more in 2024.
@JaniceD48164@MailOnline the โladyโ? you mean the eldest child of 4 at only 10yrs of age? the mother isnโt even home, hence the footage pulled from hidden @SimpliSafe camera. come on, Janice. research before making assumptions.
@RavMenace@WeAreEnthusiast@ryancohen absolutely, fair point! was just looking to the evolution is all. do hope those assets can continue to be properly leveraged and value provided to users (and advertisers) ๐
miss the good ole days of @WeAreEnthusiast with @RavMenace at the helm. upcomer & project gg cooking. something unique with vision and substance. not sure what is going now with $eglx. just another niche ad machine with no inspiring leadership.
@ryancohen, we need you! $gme
not surprised the ceo departure of $eglx. was originally confused what they saw in him with the Amobee sale of 200M, when @WeAreEnthusiast was trying to scale to $1B. Dude was in over his head.
@mauloadream maybe if youโre looking at a follower count of 100k. but 30k is nothing when thereโs more demand.. 1M?. keep the quantity, focus on brand expansion. reducing # will only satisfy current holders in the ST, but bringing in more interest will satisfy everyone in the LT. leave it.
@bubblegumkids_, take notes from @pudgypenguins and their approach to social and brand expansion. why chase a network when you can maintain creative freedom & ownership by leveraging social.
arrogant creators with big egos. โwe know what weโre doingโ ๐
much to learn, guys.