@FeedingKarma We want Foundry to be able to support multiple networking systems, but since nearly every part of it uses networking there’s no way to do that unless we can code in a backend-agnostic way.
Exciting news from @SpatialApe - our VR dev shop is now open for business! Ready to create your next immersive VR experience or tackle a complex development challenge? Let's chat! Drop a DM and let's turn your VR dreams into reality. 🚀 #VRDevelopment#OpenForBusiness
[Reminder] Shirly Spikes talks "My Journey + Working on the development of Magic Leap 2"... This Thursday 6/15, 1pm PST/4pm EST https://t.co/r6ViQENTsT
🧪 New experiment! 3D Liquid shader made with @threejs and #raymarching .
🔗 Live demo: https://t.co/JLR39SxCVU
🌊 The shader uses the object rotation to generate the waves with ray-marching.
💻 Source code: https://t.co/w2YahUFigG
#shaders#threejs#drei
Exciting news from @SpatialApe - our VR dev shop is now open for business! Ready to create your next immersive VR experience or tackle a complex development challenge? Let's chat! Drop a DM and let's turn your VR dreams into reality. 🚀 #VRDevelopment#OpenForBusiness
Exciting news - our VR dev shop is open for business! Ready to create your next immersive VR experience or tackle a complex #XR development challenge? Let's chat! Drop us a DM, and let's turn your VR dreams into reality. 🚀 #VRDevelopment#XR#OpenForBusiness
This whole Apple Headset thing is so Boy Who Cried Wolfe. I don't even think we can enjoy it when it does come out. Our brains will be pretrained to ignore its existence, seeing it as nothing but a fiction and its use an elaborate hallucination...
Watch our Talk at AWE 2023! "The Case for Custom: Jump Ship from Walled-Garden Multiplayer-VR" https://t.co/vq8m2v6FNf with @BRCvr, @VRWorldSociety, and more! https://t.co/vq8m2v6FNf
Exciting news from the #XR world as @Apple unveils their new headset! 🎉 At #SpatialApe, we're all about harnessing the power of these kinds of experiences. Stay tuned to see how we'll incorporate this news into Foundry! #AppleXR https://t.co/EclCj7hG5l
We condensed down a long interview we gave a month ago into 2-mins for a nice intro to Spatial Ape & Foundry, enjoy! https://t.co/yCa8NjT7gS #VR#VRDev#Unity#VRMultiplayer
📽️ NEW VIDEO
Some people are saying Quest 3 not having eye tracking is a mistake. I disagree. Let's talk about.
https://t.co/Yr4UVFucKh
#VR#metaquest3#metaQuest
Any AI news fans here? Should be since AI and VR are sister technologies, IMO. This YT channel kinda rules. More concise way to get updates on AI. Highly recommend subbing. https://t.co/oxQofwng43
Really enjoyed chatting with Eddie on the XROM podcast, I've been so busy I haven't had a chance to listen to the episode until tonight though!
I talked too much, but it was a fun convo
https://t.co/41scXqzu6t