‘BACKROOMS’ director Kane Parsons discusses future plans for a potential movie sequel.
“sniff sniff sniff, sniff sniff…. sniff sniff.”
(Source: Deadline)
It’s official! We’ll be launching Real-Time Water in Unity: From Splashes to Oceans soon! Help us reach 2,000 wishlists 🌊 https://t.co/5A4nXsEMJz
#unity3d#indiedevs
Check out Lattice Modifier for Unity ➡️a tool that lets you easily deform objects, customize characters, or create lifelike car crashes in seconds!
#indiedev#gamedev#unity3d#procgen#indiegame
I can't stop staring at this 😭🔥
@Cartesian_C broke down the mimic effect — procedural curves that move, twist, and displace in real time. No simulation. Just nodes.
The fact that this comes with a full tutorial breakdown makes it even better 🙌
Save this Geometry Nodes workflows 👇
#Blender3D #B3D #GeometryNodes #ProceduralArt #BlenderTutorial #CurveAnimation #BlenderTips