New design insight 👀
Toxic grenade ☣️
Releases a neuroparalytic gas cloud. Longer you stay, more damage.
Already part of upcoming content. Mechanics and gameplay role are set. Refining visuals and feel.
Personal device for one character only.
Who do you think it belongs to? 👀🔥
🌲 We’ve been reading everything 👀
Across comments DMs and discussions, the same questions kept popping up.
So we collected the most common ones and answered them in one place.
These are the questions you’ve been asking us the most lately.
❤️ Tap like if you want more dev answers and behind-the-scenes talk
Merry Christmas 🎄
👣 We’re back.
From 2 to 12 devs, we’ve strengthened BIGFOOT, survival horror, co-op tension, and an unforgiving forest.
It’s Christmas, the woods seem calm… but the legend never sleeps.
👣 Merry Christmas, Hunters 🌲💀
💰Slovakia's latest scandal: PM Robert Fico vanished after his Moscow trip, but his social media video blaming Ukraine for halting Russian gas helped reveal his location—a €5,740/night luxury suite at Capella Hotel Hanoi, Vietnam. For context, his monthly salary is €11,200. 1/3
Some come to the Zone to make money. Others come looking for miracles. Many just want to find happiness. A way to feel real and alive again.
The wait is over, stalkers. S.T.A.L.K.E.R 2: Heart of Chornobyl Launch Trailer is here!
Knock Knock, Trick Or Treat? 🍭😝
Where are the bravest hunters? We wish you a Happy Halloween!
Our team hopes this holiday is super exciting and a spooky jack-o'-lantern 🎃 is somewhere staring at you👻🍁
Heyo, #BIGFOOT hunters!🦧
Are you tired of waiting for us? And we are looking forward to seeing you play the new #update, with top graphics, improved optimization, bug fixes, and other cool things!
Update the #game and enjoy the new quality of BIGFOOT!🔥
https://t.co/qhDEjCZVzm
Hey #BIGFOOT hunters!
We've been working for a long and are ready to show you an update. What's exciting?
- transition to V5 of #UE
- new global illumination system
- #XBox Controller support
- new buildings, trees, cliffs, etc.
- Much more (read here: https://t.co/WYsw3yOOCg)
.@CyberLightGS CEO Dmytro Zinchenko spoke about BIGFOOT's gameplay mechanics, including loot collection, zipline escape routes, and interactive forest elements, and discussed the team's experience with Steam's Early Access program:
https://t.co/pcsbnXKMRN
#gamedev#videogames